


Supported, I also like the fact I can get gear from PvP on Warcraft at level cap and wouldn't mind it being implemented here. Could be crafted gear equivalent and be able to augmented at the same time that gear is (or not, it'd be beneficial either way)Its a shame that they stopped making gear sets with attributes after the Lv.60 Beastlord sets.
This can help circumvent the current issue newer players may run with overleveling and not being able to queue for alliance raids due to ilv change.
If theyre provided with an extra avenue for acquiring gear thats appropriate for their level with wolf marks, itll also encourage newer players to try PvP.



These glowing Red weapon from wolf marks are really nest. I wish more of them would be added at higher level
I dont even get where youre going with this angle. Wheres the negative side to wanting more useful rewards into an extra piece of content.I don't think you comprehended a single word of what was said. The game's growth in the past few years has been more than expected and plenty of players are asking for tons of features and QOL updates by the dozens. Developers can't implement each and every suggestion just because.
By your logic, you want everyone to just shut up and not provide suggestions because the game is too big somehow? Get real.
Quite the slippery slope you got there lol. No part of what I said implies people shouldn't give their input. Everyone has ideas and suggestions, its just that yours isn't as helpful as you think.
My darlings please
I want you to tell me whats are the downsides, the cons about them continuing on adding leveled sets via the PvP Wolf Marks system. I'm want to hear you and Ritsuko's counter points about whats wrong about it.
Because so far, the only response from both of you has been and I quote "There's plenty of other features needed to be worked on by the developers--we're lucky they're still putting as much love into PVP rewards as they do now since it was pretty dead for a while. Even just adding recolors of existing sets at levels 70-90 is space, time, and effort better used elsewhere"
By this statement, you'd have no problem if they continued supporting PvP with more rewards, especially gear rewards that serve useful for new players that go through the MSQ casually and want to dip their feet into PvP while upgrading their character, without completing being locked off from buying better gear for their level just because they have yet to get to those areas. But you then contradict yourself by saying its wasted time and effort anyway. You make no sense and it seems you just dont care.
This is the same mentality that most likely was why the Variant/Criterion rewards suck. Because in the devs's mind, they thought it was just "good enough".
Again, I don't think you fully understand anyone's responses who disagree with you. If you're going to have a condescending attitude at least have reading comprehension to back it up.
Plenty of people have given you counterpoints and responses you're asking for. I'm not contradicting myself at all, but if I said "its a waste of time and effort" verbatim feel free to point it out. The Variant and Criterion dungeons are a completely separate issue and again, you're really reaching and assuming a lot here.
Btw, if you want to prove a point, being rude and condescending is not gonna convince anyone to listen to you. Everyone else here's been plenty amicable to you, but if reading is a challenge for you, respect is probably wayyyyy too difficult for you to understand as well.
Literally the first post from the previous page. Saying its just a waste of time isnt a compelling argument as you think it is. Because:The Wolf Marks still have plenty of use. If you're running around with it fully capped that's on you. The furniture, materia, ventures, etc are still very useful and used often, especially considering the furniture cannot be traded or sold on mb.
There's plenty of other features needed to be worked on by the developers--we're lucky they're still putting as much love into PVP rewards as they do now since it was pretty dead for a while. Even just adding recolors of existing sets at levels 70-90 is space, time, and effort better used elsewhere. You're arguing a very niche standpoint for new players for gear that won't be used for more than a day or two since leveling can be very fast.
A. You didnt provide a better solution for what I proposed and
B. Considering how trivial the devs have been releasing current patch content, I'm very sure them adding basic set items (that can just even be recolors) will tax on those resources theyve been clearly using to their fullest.
And again you ignore the problem with the Alliance Roulette locking out newer players due to required high ilv. Its simply that you just dont care and just only want to argue for the sake of arguing.
But you didnt provide any actual rebuttals for the argument. Nor you told me why its bad if they included leveling sets in PvP for 70 and beyond. What are the actual negatives?I simply find all the supposed logic you're trying to toss out there flawed at best and stated why I see it that way.
You're the one that seems to be taking personal issue with a proper discussion by displaying an openly hostile response while trying to play yourself off as some kind of victim.
I think it would be a great idea. Heck, just make it a color swap and give it lv. 70 stats. I can't see why having more options for gearing is a bad thing and I hate pvp.
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