Quote Originally Posted by Jojoya View Post
How are you going to explain that to players who only get to play 4 hours a week at best
Duty Roulette Level 90 Dungeons give you 100 tomes upon completion, that's 15 dungeons without doing literally anything else. You're telling me that 15 dungeons (With doing nothing else) is too much for a casual player to do within a 4 month period? Really?

Quote Originally Posted by Jojoya View Post
Players who may need those tomestones for other things, like meeting ilvl requirements to progress MSQ?
And they already have plenty, PLENTY, of alternative methods in order to meet the requirements to progress. The msq requirements for the latest Abyssal Fracture trial is 625. The dungeon that leads up to it drops 635 gear. Here's a bonus too, it's the same thing with normal raids to see the story. Anabaseios requires 615 while the dungeon at the time, Aetherfont, dropped 625. You can pass through these supposed ilvl MSQ hoops easily, so much in fact that I don't think jumping through hoops is a justifiable term. It'd be more accurate to say they are nonexistent.
Why are we pretending that this is what's going to prevent someone, if anything, from progressing the MSQ.

Quote Originally Posted by Jojoya View Post
SE has made the decision that those players should have access to the tomestone weapons just as much as those who play 4 hours (or more) daily.
Cool, I look forward to getting a shiny ultimate weapon handed to me then. I don't do Ultimates. It's not my cup of tea. But look at all those people who are so deprived of walking around with one. After all, they don't have the time to spend to learning those long complicated fights. Just send it to me in the mouth of my savage mount, please and thank you. After all, this will make participation numbers higher, no?