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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,267
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iselion View Post
    I cannot explain why it does so, nor do I want to break the rules in using one, so I'm left to speculate that it is some front-end problem where the client pings the server after clicking a button and waits for a response before allowing you to use another one. I can't for the life of me understand why it would be this way.
    My understanding is that's still the animation delays. The way the delays are implemented, they apparently don't account for ping, so high ping makes the delays longer. That's why the delays should just go. Then they wouldn't need to account for high-ping because there wouldn't be a delay in the first place.

    Might that allow for quadruple weaving? Sure, but there are two ways they could handle that. They could either accept that as a thing or they could implement a hardcoded limit on the number that can be pressed in a given 2.5 seconds or make each GCD usage allow the usage of 2 OGCDs.

    The reason they feel bad to use is because of the delays and removing them would solve one of the main things that causes people to feel the gameplay isn't smooth compared to other MMORPGs.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #2
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Might that allow for quadruple weaving? Sure, but there are two ways they could handle that. They could either accept that as a thing or they could implement a hardcoded limit on the number that can be pressed in a given 2.5 seconds or make each GCD usage allow the usage of 2 OGCDs.
    I don't believe quadruple weaving is something they would even need to account for. Those ogcd abilities will still be kept in check by their cooldowns.
    (0)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,267
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Absimiliard View Post
    I don't believe quadruple weaving is something they would even need to account for. Those ogcd abilities will still be kept in check by their cooldowns.
    That's my thinking as well. Does it actually matter if someone quadruple weaves and then doesn't weave at all the next GCD? As long as they get pressed then they get pressed and go on cooldown.

    We could argue that it then becomes suboptimal to not quadruple weave but the same argument could be made now for when people don't double weave and they still clear everything.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: