Quote Originally Posted by Iselion View Post
I cannot explain why it does so, nor do I want to break the rules in using one, so I'm left to speculate that it is some front-end problem where the client pings the server after clicking a button and waits for a response before allowing you to use another one. I can't for the life of me understand why it would be this way.
My understanding is that's still the animation delays. The way the delays are implemented, they apparently don't account for ping, so high ping makes the delays longer. That's why the delays should just go. Then they wouldn't need to account for high-ping because there wouldn't be a delay in the first place.

Might that allow for quadruple weaving? Sure, but there are two ways they could handle that. They could either accept that as a thing or they could implement a hardcoded limit on the number that can be pressed in a given 2.5 seconds or make each GCD usage allow the usage of 2 OGCDs.

The reason they feel bad to use is because of the delays and removing them would solve one of the main things that causes people to feel the gameplay isn't smooth compared to other MMORPGs.