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Ergebnis 11 bis 20 von 24
  1. #11
    Player
    Avatar von Avatre
    Registriert seit
    Jul 2017
    Beiträge
    2.852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Tänzer Lv 100
    Zitat Zitat von Raikai Beitrag anzeigen
    Body Count mechanics.
    That is only because the majority of people don't understand how to see the visual cue to resolve the mechanics.

    Puppets bunker 3rd boss, look at the screens. Any white markers on it, need that many more people.
    Alexander AOE marker with silver balls floating above it, that's the number.
    I know there are more than just those two, but they are the ones that I see most during roulettes.

    So simple, yet so hard for people to understand.
    (0)

  2. #12
    Player
    Avatar von Aneshda
    Registriert seit
    Jul 2019
    Beiträge
    518
    Character
    Deidrea Shadowbane
    World
    Twintania
    Main Class
    Piktomant Lv 100
    Reapers LB in PvP

    Cast 1 time Tenebrae Lemurum and cast another time Communio. PvP is so fast that 98% of the Times a Reaper can't cast this LB fast enough, cause every Player moved already away. As far other Players see a Reaper casting that stupid LB, they jump all on the Reaper and beat the shit out of him/her, before that Spell can be finished. That LB should be a single Cast Spell and not a double Cast Spell.
    (1)

  3. #13
    Player
    Avatar von Raikai
    Registriert seit
    Jun 2017
    Beiträge
    3.288
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Gelehrter Lv 90
    Zitat Zitat von Avatre Beitrag anzeigen
    That is only because the majority of people don't understand how to see the visual cue to resolve the mechanics.

    Puppets bunker 3rd boss, look at the screens. Any white markers on it, need that many more people.
    Alexander AOE marker with silver balls floating above it, that's the number.
    I know there are more than just those two, but they are the ones that I see most during roulettes.

    So simple, yet so hard for people to understand.
    TBH I was thinking more on an EX/Savage perspective... It's just an annoyance to prog through.

    Actually, I don't hate the mechanic per se, but I do hate the fact that nowadays almost every high end encounter has it. Let this be more of a rare occurrence.

    Thinking about high end mechanics on a second thought, I also wish they would give 'Limit Cut' some vacations through Dawntrail.
    (0)

  4. #14
    Player
    Avatar von KageTokage
    Registriert seit
    Feb 2017
    Beiträge
    7.092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Zitat Zitat von Avatre Beitrag anzeigen
    That is only because the majority of people don't understand how to see the visual cue to resolve the mechanics.

    Puppets bunker 3rd boss, look at the screens. Any white markers on it, need that many more people.
    Alexander AOE marker with silver balls floating above it, that's the number.
    I know there are more than just those two, but they are the ones that I see most during roulettes.

    So simple, yet so hard for people to understand.
    "Body count" mechanics are most commonly referring to things that will either wipe you or result in more guaranteed deaths if you don't have your entire team, which can include, but is not limited to stuff like Enumeration.

    There's considerably more of them in the present vs. the ARR through SB era and I agree it's rather frustrating when you're essentially required to do every step of a given mechanic correctly to actually see more of a fight because it's impossible to recover if anyone dies at all at specific points.
    (5)
    Geändert von KageTokage (13.10.23 um 13:52 Uhr)

  5. #15
    Player
    Avatar von Kansene
    Registriert seit
    Dec 2021
    Beiträge
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Gelehrter Lv 98
    This is purely personal, but any mechanic that requires "spatial thinking" like rotating platforms, the star shower in the first EW trial, and the arrow mechanics in the new Alliance raid. I don't have a brain that can process it, simple as.
    (1)

  6. #16
    Player
    Avatar von Absurdity
    Registriert seit
    Feb 2018
    Beiträge
    2.956
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Krieger Lv 100
    Zitat Zitat von Troxbark Beitrag anzeigen
    BS mechanics - Mechanics that are only difficult because they are clunky or poorly implemented.


    Here's mine: Anything with tethers. That weird and inconsistent delay in swapping tethers or trying to distance them just right. Ex7 meteor tethers are a massive offender of this.

    The mechanic itself is very simple, executing it difficult because 1 step forward, your tether is bad, 1 step back your tether is bad, 1 step forward your tether is good. They took the USB port dilemma and decided to make it a mechanic and it's disgusting.
    Gonna second the absolutely awful tether mechanics, O10S Hot Tail and DSR P2 buster tethers (because those are the only ones I've seen in that fight) come to mind immediately. They're essentially a coin toss whether or not the tether passes correctly or randomly jumps to someone else because you were in their postal code.

    And then there is Exaflares, not a difficult mechanic in itself but the hitboxes often do not match the visual effect.
    (0)
    Geändert von Absurdity (13.10.23 um 15:49 Uhr)

  7. #17
    Player
    Avatar von VentVanitas
    Registriert seit
    Feb 2020
    Beiträge
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Schwarzmagier Lv 100
    Zitat Zitat von Absurdity Beitrag anzeigen
    Gonna second the absolutely awful tether mechanics, O10S Hot Tail and DSR P2 buster tethers (because those are the only ones I've seen in that fight) come to mind immediately. They're essentially a coin toss whether or not the tether passes correctly or randomly jumps to someone else because you were in their postal code.
    as much as I can shill for fights like O11S or O12S any day of the week because I'm a helpless and biased Stormblood fan, I do not miss Bulwark. good riddance to that mechanic.
    (0)

  8. #18
    Player
    Avatar von Saraide
    Registriert seit
    Jun 2021
    Beiträge
    3.042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dunkelritter Lv 100
    Anything that has us be in close proximity to orbs.
    (0)
    Zitat Zitat von Orinori Beitrag anzeigen
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  9. #19
    Player
    Avatar von Tiramu
    Registriert seit
    Sep 2022
    Ort
    Limsa, allied to Gridania
    Beiträge
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    Weißmagier Lv 90
    I find MSQ patch duties the worst because you dont run them often, mistakes are usually low impact, and people want to get through quickly for their dailies so often nobody takes the time to point stuff out


    Anyway, any obtuse mechanics. Like the Cyclopes boss in Anamnesis Anyder when the axe and sword icons appear on the ground. First time I went in there it didnt make a lick of sense how that works and I still dont know. Nor do I care to know, it's probably something simple, just chronically unclear.


    I just follow others and hope for the best with stuff like that.
    (0)
    Geändert von Tiramu (13.10.23 um 19:22 Uhr)

  10. #20
    Player
    Avatar von Zeastria
    Registriert seit
    Jan 2023
    Ort
    ¯\_(ツ)_/¯
    Beiträge
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Gelehrter Lv 100
    Eden's Verse: Iconoclasm
    ( i have only done it once, never again lol)
    (1)
    SCH/AST/DNC/VPR/SMN

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