Quote Originally Posted by Post View Post
I think they largely avoid these kinds of ideas because they keep designing bosses fights where the boss goes on extended sabbaticals and the healers still have to heal damage while DPS and tanks just run around.

I actually imagine they think the same thing you just did and then someone says what I said and they go 'oh yeah' and then they never bother to try because it'd potentially be a pain in the ass if SGE ever DID get screwed on a fight like that, and they can't make it a perk for SGE on top if the boss is around because then they would feel the other healers are all out of the loop.

So they instead make the new creative healer stick to the status quo to a T.
When bosses become untargetable you could still use the resources you've built by attacking or simply use other healing abilities- Sage's "healing by attacking" is really just a sustain heal effect to deal with Autoattacks from the boss. Compounded over a 10 minute fight it's quite a significant amount but it doesn't mean much after a raidwide attack.