Quote Originally Posted by ChonkGoblinSuprem View Post
Sure it would. Regens work continuously and Kardia only works when there are living enemies in range to attack. If your entire worldview is centered around doing boss raid gameplay, I can understand why you wouldn’t see the difference, but that is a significant difference. Kardia cannot ever be used to heal up between fights.
“Between fights”

You mean when our natural regen is healing us up anyway so you don’t need to heal

If the boss is untargetable or it’s a phase change then you can freely GCD heal, nobody is factoring in eos natural regen during ultimate downtime mechanics over kardia and savage is functionally always 100% uptime (or during something like high concept you aren’t punished for GCD healing)

So in a functional sense kardia is just an infinite regen

As for the actual post point I agree with Ty, until they make each skill that does damage proc a different kardia effect then kardia is functionally redundant, but this would also be impossible to do with current SGE because you never have a choice in what damage skill you are using, who cares that e dosis kardia procs a shield rather than a flat heal; it’s not gonna change when you use e dosis