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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Post View Post
    I'd say WHM's gameplay has been bollocks since StB, frankly. The reason it improved going into ShB is they basically didn't touch it aside from their dumb lillies in StB, except that they drastically changed Cleric Stance. Most people probably don't agree that it was fun to play around, but the old stance-swapping Cleric Stance certainly added a lot of 'execution complexity' to healer gameplay. WHM most especially was affected by this considering the rest of their toolkit has always been "press button, directly heal targets" where SCH and AST have always been at least a little more involved to do their role itself.
    That change to Cleric Stance had already occurred (turning it into a bloat CD of just 5% more damage for... 10 seconds?) by Stormblood. The last time old Cleric Stance existed was Heavensward.

    And it did not add 'execution complexity' to healer gameplay except to the most panicky of healers -- the ones we'd least want to affect. It was just floor, no ceiling -- iconically bad design.

    Casting an attack, unless you're going to waste that time spent through a cancel, already locks you into attacking for that GCD. Cleric Stance just locked you in for... a single GCD more.
    That is, assuming it didn't bug/lag out, fail to turn off, only to be automatically turned on again once you finally gave up on it deactivating and hit it again, causing it to double, and you made sure not to take any Spell Speed as to have to wait a portion of a GCD more just to begin your next, none of which should be the reasons for a given action adding "difficulty".
    (7)
    Last edited by Shurrikhan; 10-16-2023 at 05:08 AM.