Quote Originally Posted by Renathras View Post
As has the same damage kit in 6.X that it did in 4.X. WHM has the same damage kit other than it lost Aero 3 and it gained Misery. How were they "a blast to play in that era" when they had effectively the same DPS kits?

What else changed?
AST had a card system that encouraged doing card related things each 30s, rather than holding everything for one hectic 2min window. Such 30s mark things were not just 'play the card', but also considering whether to use Royal Road, Spread a card to save for later, redrawing, etc. Meaning potentially two or three OGCD weaves per 30s dedicated to card gameplay. SCH had two DOTs, a third in Shadowflare (though that was an OGCD after HW) and a 4th in Miasma 2 which took the place of Ruin2 for movement

WHM being regarded as the 'red headed stepchild' of the day and being significantly improved (aside from losing A3) going into SHB does not undo all the losses the others faced. There is zero reason we couldn't have gained the SHB lily fix, AND kept Aero 3, for example. Trying to say that one replaced the other 'so nothing changed really' is like what SE tries to convince us with, with things like 'yeh you lost Stoneskin but here's Stoneskin with a new coat of paint (benison)', or the removal and readdition of the healing% increase CD called Divine Seal>Largesse>Temperance