Quote Originally Posted by Valence View Post
Actions are extremely responsive to input since snapshots are instant (almost, within incompressible individual ping considerations). But I see what you mean by reactive, you want to see the damage resolve instantly.

I strongly disagree with that, for the reasons I exposed above. You remove so much counterplay with this alone that it would make the mode extremely washed out in comparison to what it is right now.
This is just legitimately not true. If every damage ability was snapshot at press then you wouldn't be able to stifle things with cc which you indeed can but not all of them. The biggest example being the fact a miracled SAM just loses their LB bar and that's that. A MCH on the other hand will still successfully execute their limit break even if they get hit with it at the very moment they crouch prior to the reticle animation.

It's your prerogative to disagree but I don't enjoy the sludgy gameplay that FF loves to offer at times (most of the time to be honest). We've reached an impasse.