I don't want "time to guard whatever my enemies do" I want animation to actually decrease and all actions to be more responsive to input. I'm sure we will have to wait for the next mmo for that (unless they use the same spaghetti code for that one [knock on wood]). If I'm mid animation for guard and die that makes sense to me. If I've been in guard for a second plus, then the hamster treadmill at SE HQ finally says, "oh um yeah this goes through". That feels like absolute garbage.