Unpopular opinion: the maps are not the problem. The complete lack of balance, random team compositions, and absolutely terrible reaction time of the net code are. The fact that you can be on the crystal and not seen as on the crystal is absurd, but it happens. I guess at least I haven't seen the crystal take off on its own in a while. Stellar playground for player vs player though. Be full ass in guard die anyway because the ability that killed you had a 12 second animation that we have to have of course. People cry about Frontline being turned into more of a pve trashfest because of the tone-deaf changes to shatter but the whole mode is just worse pve. But hey there's track suits I can finally buy with the mountain of crystals I'm being smothered under. So, yay.