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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,628
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    For starters, that's the whole point of them because without them playing in melee range means you are forever exposed and never get to have an angle to approach while Ranged gets to keep angles of retreat.

    They are meant for tactical play by repositioning yourself around them to avoid constant line of sight (i.e. using cover) - something both melee and ranged jobs get to abuse equally. If you feel like they are a hindrance rather than useful then you clearly aren't using them enough.

    That or you are spoiled from Palaistra's and Cloud Nine's ridiculously open midpoints.
    (16)

  2. #2
    Player
    Eastwall's Avatar
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    Jun 2023
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    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    For starters, that's the whole point of them because without them playing in melee range means you are forever exposed and never get to have an angle to approach while Ranged gets to keep angles of retreat.

    They are meant for tactical play by repositioning yourself around them to avoid constant line of sight (i.e. using cover) - something both melee and ranged jobs get to abuse equally. If you feel like they are a hindrance rather than useful then you clearly aren't using them enough.

    That or you are spoiled from Palaistra's and Cloud Nine's ridiculously open midpoints.
    Palatria and cloud 9 did spoil me. It felt great to play blm on That 2 maps, lol
    (0)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    Reinhardt Azureheim
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    Alpha
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    Dark Knight Lv 100
    Quote Originally Posted by Eastwall View Post
    Palatria and cloud 9 did spoil me. It felt great to play blm on That 2 maps, lol
    Well, I don't blame you, they are really good for that.
    (0)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,628
    Character
    Reinhardt Azureheim
    World
    Alpha
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    Dark Knight Lv 100
    And additional post, because I'd like to present a counterpoint - I personally think Palaistra and Cloud Nine could do well with an extra obstacle or two on the map. Here is an image to illustrate it.



    Just two LOS objects, about two lalafell heights long + wide, near the mid point. Small enough that you can't ring-around-the-rosie on them, big enough that you can get closer to the enemy without being blown up by anything and all ranged. That's all I'd ask for on Palaistra as it is overall a fairly good map.
    (6)