Nah FFXI is terrible too, but it benefited the JP playerbase a ton so there really wasn't a reason to change it.
recently it almost seems "latency" is used to cover up how much someone sucks >.> If it were true then the majority of nonJP residents would be having a hard time, which is not actually the case at all.
i think its just a bit of practice and knowing when to time and forsee things. Like someone said, its not hello kitty online so in harder instances obviously its gonna be too late if your relying solely on sight. Its a combo of main window, mob log, mini map, skill combo, camera, and forseeing when the next movement is. There is a crap load of garuda videos out there take from diff. classes. Use those to see what order of skills they use which could help you.
Our LS does it at a very decent rate. Not all of us have uber gear. The pt isnt a static since we rotate pple in most of the time. We have pple that live on the east and west coast.
Its not that garuda is too hard. Its more the instances before that was too easy. Too easy that pple think they can go ahead to the new contents without evolving themselves.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
I found this video pretty good if people are struggling with positioning. Doesn't show the fight itself but it's well explained:
http://www.youtube.com/watch?feature...&v=_6jQwGgy_Ek
Latency certainly is an issue, but it's not that big of a handycap usually.How is latency not an issue during that fight?
I've only tried Garuda a couple of times, but our main problem was always avoiding her attacks during phase 2. Even when we were standing in the middle of the area and moved to the opposite side or behind her almost right the moment she reappeared, it still wasn't always enough.
The actually graphical display of mob models is lagging behind heavily, so the only option is to look at the minimap for her position. It's the same as looking at chat for Ifrit readying eruption.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Uni the issue is we are not putting together win groups we are just throwing together whomever signs up and not worrying about classes, gear, or skill we are doing it for fun, if we just wanted to win then we would stack a group of our best players and do it, that's not what we have been going for we have been going for team building experience for future 24 man content.Very well, our biggest problem are the plumes, we have the DDs on plume duty, same as anyone else, and we do very well at getting them down quick. However, people get hit by AoEs even when they are clearly behind the pillars, We also are getting overwhelmed by the final plume barrage at 50%. We're lucky if anyone other than the tank survives AB.
As I said before, our gear is reasonaly fine for the fight, and eveyone knows what they are supposed to do. So what pray tell is the fatal flaw?
PS: not sure if you are talking about Seraphim groups or not but just in case you are the above is the reason
Last edited by Krausus; 07-05-2012 at 11:49 PM.
Yeah, the mini map definitely deserves a lot of attention during that fight. I oftentimes pull it right beneath my character so I can keep track of her position at all times. I never noticed a big difference between times her mesh shows up and her mini map dot shows up, however I can only look in one direction after all. If she spawns behind me, the mini map is the only way to know.
Well, the only way apart from finding myself dead on the floor. That's usually a good indicator that she was behind me after all.
Only problem I seem to have with Garuda is the WHM always dying to AB, so the rest of us get no cures after it in phase 2, meaning we're all dead. BRDs forget to raise or they're flat out dead too.
It's almost as if when Phase 2 happens, everyone immediately drops what they're doing, throw their hands up and start running around, flailing and screaming.
You should know when AB is coming so the WHM should be getting everyone topped off have your BRD stoneskin everyone and make sure your WHM is using sentinel. Another thing you can try is having 2 WHM it makes it a bit easier post AB. In phase one though before AB have the second whm using stone/stonera on Garuda, its extra damage + adds a debuff that help BLM do more damage. Something very Important, after AB everyone gathers in the middle behind garuda its much easier to get behind garuda if she teleports if you are in the middle. If she teleports far away don't try to get behind her, run away from her after her attack get back in the middle.
Remember: NA/EU players can't kill Ifrit or Garuda due to latency or Lag. Anyone you know who killed it that isn't Japanese simply just happens to live in Japan....yeah.
Simply get better? I'm sorry but we're done with blaming latency on not being able to kill a primal since early 2011 when people realized "maybe I just need to get better."
Latency problems exist, as does Animation lag, but guess what? People use it as an excuse when they fail at their part of the fight.
I'll be honest, only people who suck at dodging continue to blame latency. Do you blame latency when you can't dodge a Dodo burping or farting on you?
^ This person knows how an MMO is. You can win even with going in for fun, however blaming latency is so late 2010 early 2011..it's time to admit when one is just simply not good at dodging.Uni the issue is we are not putting together win groups we are just throwing together whomever signs up and not worrying about classes, gear, or skill we are doing it for fun, if we just wanted to win then we would stack a group of our best players and do it, that's not what we have been going for we have been going for team building experience for future 24 man content.
PS: not sure if you are talking about Seraphim groups or not but just in case you are the above is the reason
Then maybe your latency is better than mine. For me there is a second to two delay between them appearing on minimap and them appearing on my screen.
Moogle is the best example for that actually. I start running to the spot the moogle is on the minimap and arrive there before the moogle actually appears on my screen, usually. With Garuda it's somehow less, but that second still saves you most of the time.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Then you are having latency+slow computer load. And therein lies the trick. A lot of the 'latency whiners' actually have machines that struggle to load...at least at times. Especially in highly poplulated zones and Primal fights (where there is a lot going on as well). You could be sitting in SE's office with the servers in the room next door and still have this problem. Try turning down settings on your computer, or rely solely on chat logs+map...or consider saving for a better rig. But the honest truth is this, some people, even highly skilled players, can't win these battles atm simply due to their computers ability to handle and process the game quickly. This isn't a latency problem...at least not 100% latencyThen maybe your latency is better than mine. For me there is a second to two delay between them appearing on minimap and them appearing on my screen.
Moogle is the best example for that actually. I start running to the spot the moogle is on the minimap and arrive there before the moogle actually appears on my screen, usually. With Garuda it's somehow less, but that second still saves you most of the time.
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