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Ergebnis 31 bis 36 von 36
  1. #31
    Player
    Avatar von ManaEthielday
    Registriert seit
    Mar 2023
    Ort
    Gridania
    Beiträge
    20
    Character
    Mana Ethielday
    World
    Ultros
    Main Class
    Weißmagier Lv 90
    My small thing would be a change to beast tribe quests for older expansions (at least a higher number per day for those expansions)

    I'm playing catch-up on trying to unlock everything, and the amount of time it takes to level the older content up is insane. Keep newer content at the same pace, but allow a catch up mechanic for those who want to catch up on older content.
    (1)

  2. #32
    Player
    Avatar von Tsiron
    Registriert seit
    Nov 2020
    Beiträge
    1.052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Revolverklinge Lv 100
    Glamour without restrictions, naturally.

    ... but I'd also bring Minfilia back, if I could.
    (1)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  3. #33
    Player
    Avatar von Erinellza
    Registriert seit
    Jan 2021
    Beiträge
    289
    Character
    Erin Ellza
    World
    Sagittarius
    Main Class
    Barde Lv 50
    Remove job restrictions from gear when used as glam.
    (1)
    Professional lurker.

  4. #34
    Player
    Avatar von Toutatis
    Registriert seit
    Dec 2021
    Beiträge
    989
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Krieger Lv 82
    Zitat Zitat von Striker44 Beitrag anzeigen
    Small thing, but you know how they put a check mark on items such as minions or orchestrion rolls if you've already learned them? I wish there was a similar kind of symbol to let you know that a piece of gear was already in your glamour dresser. It just gets annoying having to go all the way to an inn room to see if I have something that looks neat first before realizing I already have it (or maybe multiple versions of it)...would be nice to know right away if I need to make that trip or can safely desynth or turn it in to the GC.
    Right click on the item-> search for item. If you have it in your dresser, armoire, inventory, armoury, retainers or chocobo it will tell you.
    (0)
    Geändert von Toutatis (14.10.23 um 01:53 Uhr)

  5. #35
    Player
    Avatar von Chasingstars
    Registriert seit
    Oct 2020
    Ort
    Ul'dah
    Beiträge
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Pikenier Lv 80
    To be able to glamour whatever gear together regardless if its a combat job or hand or land.

    The only identity thing a job has is its weapon and even that is debatable with certain weapons that muddy the identity further. Like if the white mage wears one of the pvp milestone armor sets (which look like tank armor to be honest), with gaia's hammer from the shop, they can look like a warrior.
    (1)

  6. #36
    Player
    Avatar von Rithy255
    Registriert seit
    May 2022
    Beiträge
    1.921
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    This is 1000% unrealistic and would take up too much resources, would be even unbalanced most likely.

    But I'd add specs to classes (Such as DPS warrior, Healer pld, tank Samurai ect).
    Obviously this would take so much effort for something that's really unbalanced, but I know I'd enjoy it even with how unbalanced it would be.

    Anything else I could add outside this
    >Selectable role actions. (Not like stormblood) but where you would select 1 out of 3 similar actions in one category (such as rampart with 3 variations).
    >reworked melding, to be more interesting
    >Add raid buffs that aren't 120

    In general I just would try to make the job design direction go into a different place, current job design feels watered down and bland and is my main issue with the current game, I want them to take more risks with job design as that's more *fun*
    (2)

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