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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Silverquick View Post
    It is better to get the techniques one at a time as they fit together so you understand how they fit together, then you can start experimenting with what works best for you. You need to learn to crawl before you can walk.

    Secondly, you have a better chance of developing bad habits if you don't even know the basics of how to run it and manage to figure it out anyway.
    What I said was:
    Quote Originally Posted by Rongway View Post
    Playing with an incomplete action set for many levels makes it really easy to develop bad habits. Good rotations are easier to learn with a complete action set.
    Obviously nobody expects someone to try to make sense of later actions in the set without understanding the earlier actions; however, if a player spends too long using the early actions without the later ones they may develop an inaccurate understanding of the earlier actions that makes it harder to use the later ones effectively.

    Red Mage for example. If they try to learn it like a Lv1 starter job, by only playing low level stuff until they're used to the basics, without cross referencing the higher level actions periodically, it's really easy to develop two bad habits:
    1. Starting a melee combo at 50|50 or some other balanced value.
    2. Casting Verstone-Verthunder when White is at +1 or Verfire-Veraero when Black is at +1, which leaves them balanced.
    These two mistakes have no negative impact until 68/70, at which point they suddenly become significant mistakes.

    Which also brings me back to my original statement,
    Quote Originally Posted by Rongway View Post
    One of the things the game doesn't do well is explain what the intended or optimal rotation for any job is. They leave that to the players to figure out. This is fine from a game design philosophy perspective, but it does make learning how to do things well almost impossible without reading a player-written guide, for most players. Once you've found a good guide, learning a rotation is mostly just a matter of sitting down at a Lv1 target dummy and pressing buttons until you get used to it.
    Starting at Lv1, the vast majority of learners can't learn how to play a job well unless they have some outside party warning them about possible mistakes like that. Like, "Hey, Rongway, I know the whole job concept alleges that you're meant to keep your Mana balanced, but make sure you keep them not-exactly-equal. Trust me." Without outside advice, if they're just looking at the actions one at a time from Lv1, they're going to learn the job wrong.
    (1)
    Last edited by Rongway; 10-12-2023 at 07:04 PM.
    Error 3102 Club, Order of the 52nd Hour

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