I think its isnt as bad per se as a more casual pvp experiance...
HOWEVER
the way the ranking ladder works right now contradicts the forced solo que, no communication, etc nature of CC
which pretty much cuts of newbies from getting into ranked and CC in general, as only very very few of them will have the patiants to deal with the constant demotivation of nearly reaching rankup,
only to lose all the progress over and over again.
a grind based ladder would be more fitting for the lower ranks and Elo rating for crystal (and maybe diamand for warmup)

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