Results -9 to 0 of 56

Threaded View

  1. #6
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ty_taurus View Post
    Giving a healer to the people who have championed the current healer model something even more appealing to their tastes while freeing up the existing healers to move away from that.
    I for one am already disappointed that BLU (my absolute favorite class in the series) was relegated to minigame-only-at-gunpoint as a class by design, and would see it as an even greater slap in the face to see it then offered up as a 'sacrifice' to people who effectively want to play the role and game as little as possible.

    just make all healers Fun™ individually, people who want a 111111111-spam class can go pound sand.

    Quote Originally Posted by OgruMogru View Post
    I was thinking about something similar with integrating Blu skills into all classes, not just healer. So sorry this is only tangentially related but I think it would be cool if for DT if let us crossclass 2 maybe 3 blu spells into our normal kit. This could give healers the option to take a few more offensive skills, get their dots back, magic hammer to regain mp etc.
    this is more-or-less already the case as far as i've seen, in that a lot of the weirder BLU skill mechanics then went on to inform skill design changes for the "real" classes in the following expansion (BLU getting swap-skills like chelonian gate/cold fog, etc, then SMN and such having their summons swap to the big finisher attacks in their rework, etc)
    (0)
    Last edited by SpiralMask; 10-10-2023 at 06:22 AM.