Quote Originally Posted by Boblawblah View Post
I've always wondered, what percentage of players actually deal with the 2 minute meta in any real sense?
Pretty much everyone considering 2 minute meta is a more bigger issue then it seems on paper.
It Limits Job design to be fully around burst, Paladin? is a great example of a job that was perfectly fine on paper but because 2 minute existed it had to be changed for every type of content

While I dislike 2 minute meta as a concept and gameplay design, it does far more damage by limiting all job design, to be "burst only" Theirs literally never going to be room for a sustained job or a job with a powerful/meaningful offensive cooldown on a 90 second CD.

Job design should be balanced around high end duties (and does get balanced around them), so getting rid of it would benefit high end players but also have positive effects of allowing more designs for even casual players, who may want a job that feels strong throughout a encounter not only super strong in short bursts