The patch 6.5 dungeon, the Lunar Subterrane, has an extended sequence where you find a "memory crystal" after the first boss and spend the remaining two thirds of the dungeon experiencing a vision of the past. This is represented by a heavy screen overlay of white swirling mist, which remains in place for the rest of the dungeon.

I find this screen effect unpleasant and tiring to look through – it hazes out your peripheral vision and encroaches a long way into the screen.

Can this screen effect please be removed or reduced?

I feel like it would be fine as a temporary effect in the beginning of the memory sequence, but then it needs to fade back to the very edges of the screen or go away entirely as you move through the second area so you can see clearly for the second boss (the antlion) and everything after that.