Quote Originally Posted by maximesan514 View Post
I mean.. I agree... but its sooo broken and they dont do anything... its been broken for over a year now...
I don't think the solution to a broken issue is to create more problems. Removing the ability to do pre-mades does make it harder for players to effectively do stuff like DRK+DRG, yet you can still do that even without a pre-made. You don't fix the actual issue, you just make it harder to do. The problem still exists, and now I can't just do a chill game with my friends where we just play for fun, because of a lazy fix that didn't actually do anything.

Quote Originally Posted by Scintilla View Post
An example of one premade we get:There is job imbalance, yes. But there is an immense difference between playing vs teams of randoms and a premade. A good premade is coordinated, attacks are pre-prepared and simultaneous, all aimed at the same target group. Very heavy, concentrated damage on a pre-positioned group of victims. Repeatedly.
Regardless of how well they try to coordinate, a random team's attacks will be a little more spaced. There will be slight delays, giving target players the opportunity to change position, heal, or defend. Any 'simultaneous' attacks will be by chance and unlikely to be repeated consistently throughout a game

If the problem was purely job imbalance, you would see no difference between playing a random team and a premade one. In reality, the difference is a gaping chasm
Being able to coordinate with people is obviously an advantage, and being able to do so with people in a pre-made is also much easier. It still doesn't change the fact that you are still able to do so with or without a pre-made. I'd argue that being able to coordinate with the other 20-23 randoms in your alliance is much better than an individual pre-made. If you have a game where you just have some guy who can easily just do callouts to tell the entire alliance where to go, that is far more effective than a 4 man pre-made coordinating an LB push to win one fight every 90s at most. Because even with how annoying it is to go up against those people, those 4 players can't possibly carry an entire team to victory if no one is actually playing objectives and farming BH off of the leading team.