Really gettin tired of fighting a Dark Night at 1hp for 20 seconds.
Really gettin tired of fighting a Dark Night at 1hp for 20 seconds.
PLD *does* have an invuln, tho??? a true invuln too, not just 'prevents you from dropping below 1HP' like DRK has.
If the other tanks get a stun then so should Dark knight! /s
Do we want classes to be different at all or? Besides, Paladin actually has an invuln.
Classic Warrior homogenisation moment.
Player
Firstly, PLD's Limit Break is also an invuln, like the people before me said.
Second, the DRK invuln from Eventide is 10s and is susceptible to damage mitigation and HP shields.
Third, the reason why WAR and GNB don't get one is because their kits aren't designed for having one.
For reference...
PLD -> low-to-medium damage, therefore kit is built around heavy mitigation, healing and Shield Bash.
DRK -> high damage at cost of HP, Salted Earth on long cooldown (30s is long), focused on lifestealing (susceptible to mitigation and HP shields) and debuffing (Plunge)
WAR -> mid-to-high damage, minor HP spending, frequent access to AOE stun and draw-in, CC immunity and anti-guard effect + more damage under LB, focused on lifestealing
GNB -> mid-to-high damage, has access to frequent mitigation (Nebula, Relentless Rush), HP shields (continuation) and stat shred (Relentless Rush), personal HP recovery is boosted using Rough Divide (all sources, HP shields are also enhanced)
Last edited by Reinhardt_Azureheim; 10-20-2023 at 10:00 PM.
You guys realize that invulns are mostly a joke right? you can literally stagger CC someone completely out of their limit bar. Boo to DRK stuns... They already have a draw in and a bind that's enough lol. If anything I wish they would bring the tanks closer to dps in damage and lower the amount of crowd control. Who really wants to get chain CCd by one person(looking at you warriors[yes ninja too though I've lost any hope I had in them understanding the mess they have going on with that job])?
I don't think pvp needs the homogenization from pve.
Job role doesn't matter in PvP. May as well ignore the colour of the emblems.
WAR players don't deserve good things. They're always dragging me in and stunning me to be killed and make me lose battle high. They're mean and I hate them.
The past is prologue
That whole roles don't matter gimmick they push is a fat lie. When you see a WHM come in even or just under everyone's dps but pop 1-2 million healing it doesn't really hold water. I know next we'll here that's some outlier case or doesn't really matter but stop and think about that before typing it and please stop retyping tired old quotes from the dev team that doesn't even understand the Frankenstein they created.
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