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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    New Normal Trial was actually the hardest I ever played in FFXIV in MSQ.

    I was kind of surprised how much was going on, I really really really HOPE they continue this for future content.

    It wasn't too brutal I can tell the healers were thrown off a few times.
    (5)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,244
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I think I only got hit by one thing. It was extremely intuitive and definitely not the hardest normal mode I've done.
    (28)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I think I only got hit by one thing. It was extremely intuitive and definitely not the hardest normal mode I've done.

    Why I said it wasn't too brutal, but it was definitely on the right track.

    Bosses in general still suffer from scripted mechanics, wish it was more random.
    (1)

  4. #4
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kaliesto View Post
    Why I said it wasn't too brutal, but it was definitely on the right track.

    Bosses in general still suffer from scripted mechanics, wish it was more random.
    this is why i love barbaricia, total chaos and i hope we get more
    phase 3 of zeromas is exactly what we need more of, it keeps you on your toes. you get how the mecanics work, but u cant preposition or "cheat" the mecanic. you need to wake up and pay attention

    i also love how intuitive the fight is. is it an awesome ex like thordin.. no.. but it has SO MUCH potential. i hope going forward we can realize it
    (2)
    Last edited by sindriiisgaming; 10-06-2023 at 08:36 AM.

  5. #5
    Player
    Syln's Avatar
    Join Date
    Aug 2015
    Posts
    654
    Character
    Saya Finwel
    World
    Omega
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jeeqbit View Post
    I think I only got hit by one thing. It was extremely intuitive and definitely not the hardest normal mode I've done.
    Completely agree, that being said difficulty should never rely on lack of readability or non intuitive mechanic, this kind of design choices are cheap and lazy.

    As far as i'am concerned, this kind of difficulty should be the baseline for "normal" content (meaning some dungeons/trials should be more intense), mechanics are easy to read, give you a fair amount of time to react to it yet can catch you off guard if your brain lag.

    I would add that they should alternate between dance (mechanic happening in a set order) and intense chaotic randomness when it come to boss fight just to make things more exciting when you do the same content over and over and over.
    (0)

  6. #6
    Player
    Elucesta's Avatar
    Join Date
    Jan 2022
    Location
    Gridania
    Posts
    105
    Character
    Miko Fukumoto
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Yes it was a very good normal trial, this should be the standard at least moving forward. Lots of debuffs to esuna, lots of dooms to clear, lots of incoming damage. Very engaging trial for healers, more please
    (11)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,836
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Elucesta View Post
    Yes it was a very good normal trial, this should be the standard at least moving forward. Lots of debuffs to esuna, lots of dooms to clear, lots of incoming damage. Very engaging trial for healers, more please
    After seeing what happened from Barbie to Rubicante, I'm genuinely surprised they're willing to make an MSQ trial with such bite as Abyssal Fracture. A fitting 'climax' battle to conclude an arc imho. I personally rate it 2nd only after Barbie in term of enjoyment amongst all EW Trials.

    My first run was paired with a random SGE and we're all bunch of first timers! I died once to the blackhole cause I wasn't expecting the radius xD. No wipes, but I hope the trial stays preserved in its current iteration in the future.
    (7)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  8. #8
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I disagree.

    It was too much going on all at once in the last part, and too brutal. Had people dropping constantly and it was too hard to tell what was going on. Good music, though, but the fight itself was overtuned by far.
    (2)

  9. #9
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    I disagree.

    It was too much going on all at once in the last part, and too brutal. Had people dropping constantly and it was too hard to tell what was going on. Good music, though, but the fight itself was overtuned by far.
    I 100% agree. As a whm this trial almost made me use more than 5 abilities.
    (5)

  10. #10
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    can't say much about the difficulty, but it certainly lacked impact.
    did it as healer : no wipe ; can barely remember any mech, like it had a 1hp raid and was kinda a revamp of diablos.
    (0)

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