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  1. #21
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Sounds like a good idea for some of the AFv2/relic gear :P not overdone, of course though
    (1)

  2. #22
    Player
    Sabaku_Usagi's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominisa
    Posts
    275
    Character
    Sabaku Usagi
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    I wish we could toggle the blm mask off >_>"
    (0)

  3. #23
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Andrien View Post
    Why are some people against glowing objects?

    Even some GM equipment glow to some degree. The BLM relic staff glows too.

    We even have partially glowing shields.
    Well that's because it's also a lamp. With fire inside.

    I'm alright with glowing as long as it makes some sense and isn't loud and tacky. If you do have it, keep it subtle. Let it add to the piece instead of distracting from it. No 'EVERYONE LOOK AT ME AND HOW SHINY I AM' gear please.
    (5)

  4. #24
    Player
    Nazrakin's Avatar
    Join Date
    Jun 2012
    Posts
    61
    Character
    Nazrakin Gorecleave
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Rather than "pimping" the gear that usually already looks awesome, I'd rather the art guys focus on giving us a lot more gear/weapon designs and improve character animations. i.e. Instead of just a regular cast animation with music notes, bards should actually play instruments.
    (2)

  5. 07-05-2012 07:39 AM

  6. #25
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Nazrakin View Post
    Rather than "pimping" the gear that usually already looks awesome, I'd rather the art guys focus on giving us a lot more gear/weapon designs and improve character animations. i.e. Instead of just a regular cast animation with music notes, bards should actually play instruments.
    I like it pimpy!

    (2)

  7. #26
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    It's not shitting over ideas..it really does look tacky seeing glowing armor, especially if it's not tastefully done. What we do know is SE is trying to work on things like Warrior's visor going down or up and WHM's hood going up or down depending on what you choose. Stuff like that they're already trying to do.

    Walking around looking like a glow stick..yeah this isn't exactly the MMO for that.


    Yep considering Relic were Hydra Corps armor, it was to show they were higher rank than those who just get the standard gear tailored for them (back during Crystal War, since for the most part we're getting them stuck in coffers after the fact) and Empyrean Armor were the version of armor tailored in the Abyssean timeline, which had to be made to kill enemies stronger than those that live in 'our time.'

    The thing about DRG glowing is it technically wouldn't make sense from a lore standpoint, unless they completely change the storyline and final cutscene of the game that tells us we'd essentially be corrupted by Nidhogg if we're going to be start glowing.
    Estinien has Nidhogg's eye in the story missions for DRG. When you meet him for the first time, the eye around the center of his breastplate begins to glow, signifying that your character also has the power to become Dragoon.

    It's pretty simple to add a small effect like that. I think it'd be pretty neat, and I like the OP's ideas.
    Also, AF should be entirely upgradeable, just like relic, so they can come close to filling BIS.
    (1)

  8. #27
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Elexia View Post
    It's not shitting over ideas..it really does look tacky seeing glowing armor, especially if it's not tastefully done. What we do know is SE is trying to work on things like Warrior's visor going down or up and WHM's hood going up or down depending on what you choose. Stuff like that they're already trying to do.

    Walking around looking like a glow stick..yeah this isn't exactly the MMO for that.



    Yep considering Relic were Hydra Corps armor, it was to show they were higher rank than those who just get the standard gear tailored for them (back during Crystal War, since for the most part we're getting them stuck in coffers after the fact) and Empyrean Armor were the version of armor tailored in the Abyssean timeline, which had to be made to kill enemies stronger than those that live in 'our time.'

    The thing about DRG glowing is it technically wouldn't make sense from a lore standpoint, unless they completely change the storyline and final cutscene of the game that tells us we'd essentially be corrupted by Nidhogg if we're going to be start glowing.

    nah, its still shitting on ideas.

    and there are ways to do certain things without it looking tacky. nobody said you had to glow like a chem stick.

    also, though af armor may not be that good, there are people out there that still consider it an achievement...regardless of how meaningless it is.
    (2)

  9. #28
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    It would be great to have animated AF gear, but not "Animated" all the time, only in battle mode.
    Something like
    "The helmet closes down in battle mode"
    Or
    "Paladin armor gets thinker / Shield opens up and its size gets doubled."
    (2)

  10. #29
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    If it's done tastefully, in moderation. I can see armor and weapon effects being interesting.

    Some of things we currently have actually look nice, the shifting/glowing weapons, for instance. They're not horrendus, and they give a sense of uniqueness to each of them.

    I for one would like the option to lift the visor on Dragoon's helms or flap up the White Mage's hood. Or go all glowy-eyed and dark faced for BLM AF. These are simple effects that mean something for the players, rather than just being tacky.

    About AF gear falling out of use and fashion. They could fix that pretty easily, by allowing upgrades, or even allowing the gear to be meldable. (make breaks destroy just the meteria and severely damage the item meaning make it go from 100% to 1%, instead of breaking it.) That would solve the bulk of the issues with AF pieces.
    (2)

  11. #30
    The main issue was AF gear was initially supposed to be "on par with double melds", which I could say DRG's body is since Enhance Invigorate does essentially what a double STP materia meld would do.
    (0)

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