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  1. #51
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    As for aoes and getting hit by them, 99% of the time it's because the boss cast bar finished and you were still in the aoe. Cast bar is what snapshots you. Not the aoe on the ground.
    More like it snapshots you when it's 3/4ths of the way finished. You've got really good odds of getting hit if you aren't already out before that point.

    Quote Originally Posted by Saraide View Post
    Absolute classic. This is exactly why invulns currently do not work as panic buttons.
    Suibolide go brrr.
    (0)
    Last edited by Absimiliard; 10-08-2023 at 04:13 AM.

  2. #52
    Player
    AnimaJan's Avatar
    Join Date
    Sep 2023
    Location
    I don't remember
    Posts
    24
    Character
    Anima Eros
    World
    Odin
    Main Class
    Samurai Lv 94
    The refresh rate is an extremely big problem. One of the main ones this game has. But I love this game and it means a lot to me, so I want it to be as good as it can be if some improvements were made. You can call it Copium I guess, but yeah, I'm considering leaving the game if devs change nothing for 7.0.
    (1)

  3. 10-09-2023 01:14 AM

  4. #53
    Player
    Diabolika's Avatar
    Join Date
    Aug 2021
    Posts
    10
    Character
    Uireda West
    World
    Malboro
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Saraide View Post
    Absolute classic. This is exactly why invulns currently do not work as panic buttons.
    I never learn
    (0)

  5. #54
    Player
    Diabolika's Avatar
    Join Date
    Aug 2021
    Posts
    10
    Character
    Uireda West
    World
    Malboro
    Main Class
    Ninja Lv 100
    Quote Originally Posted by dasimBaa View Post
    Right it seems like there would be actually more options to design encounters if the game allowed for quicker reaction mechanics. But with everything being so delayed it's quite literally not possible to design any of those mechanics.
    Exactly. Server-ticks related or not, the fact that the game got its own silly delay (that is not connection dependant) makes everything quite clunky when it comes to reaction (especially noticeably in pvp).
    (0)
    Last edited by Diabolika; 10-09-2023 at 01:39 AM.

  6. #55
    Player
    dasimBaa's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Dhas' Noel
    World
    Shiva
    Main Class
    Pugilist Lv 73
    Yea for pvp it's kind of wild, it just makes meele bordering on unplayable. The fact i can always be a second or two ahead of a meele if i kite him is just wild.
    (1)

  7. #56
    Player
    MuraBoy's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    42
    Character
    Mura Harusame
    World
    Behemoth
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by dasimBaa View Post
    Hello there,

    You know it, we all know it. Server Tick rate in this game makes the game feel inferior, look inferior because people moonwalk across Frontline maps as whitemage with wings and blast you from 10 yards even though on your screen they are inside of you.

    I want, this game to be the undisputed number 1 on the market. This is never going to happen if this game doesn't feel like a AAA MMORPG. Free 2 Play games have more responsive servers and feel to it. That shouldn't be acceptable in my opinion.
    I totally agree. Unfortunately, the refresh rate in this game is awful and some buffs being applied waaaaay after you press the button doesn't help either. I really think we needed a rework/upgrade on this before graphics update but it is what it is.
    (2)
    Last edited by MuraBoy; 10-09-2023 at 02:32 PM. Reason: Quote was too big

  8. #57
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,439
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Absimiliard View Post
    More like it snapshots you when it's 3/4ths of the way finished. You've got really good odds of getting hit if you aren't already out before that point.
    I disagree. I only had the 3/4ths issue when I was on a low-spec laptop which I determined was adding an artificial 1,000 ms to my ping due to hardware bottlenecking affecting packet processing, a ping which was not displayed anywhere.

    With a modern PC, even with 200 ping I can move at 9/10ths of the cast and get out of it successfully 999 out of 1000 times.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  9. #58
    Player
    Iselion's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    37
    Character
    Iselion Aesridil
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    I usually only lurk, but it's astounding to see how many people replying to this thread do not even know what OP is talking about.

    Please, do not participate in threads like this if you don't know the difference between Client-Server ping and Server ticks.
    (1)

  10. #59
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,309
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Iselion View Post
    I usually only lurk, but it's astounding to see how many people replying to this thread do not even know what OP is talking about.

    Please, do not participate in threads like this if you don't know the difference between Client-Server ping and Server ticks.


    Seometimez i get bad server ticks, but that's because I live far away from the servers.
    (0)

  11. #60
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,439
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iselion View Post
    Please, do not participate in threads like this if you don't know the difference between Client-Server ping and Server ticks.
    It's always been astounding the number of people who blame server ticks when it's mostly animations delays and ping.

    Server ticks are relevant for DoTs because, well, they tick.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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