Quote Originally Posted by Valkyrie_Lenneth View Post
The problem with what you think is tick rate is that it's not. Moves in xiv generally are on a 3 second cast time. This is separate from the tick rate.

The tick rate is 300ms.

Also, xvi is single player, there is no tick rate because there is no client/server communication.


Also,as a new player, you should assume giant red area on the ground is bad, move out of bad quickly.
Cast times are fine and that all feels good to me. I play ninja because it increase my engagement with the game and there are many ogcd's. But there are issues that are complex that cause things like double weaving and mudras to miss input. Have you ever experienced this?

I understand that one is single player and one is online, but one could do more to feel like it is offline. Like even just clicking to turn in a quest there are delays and sure you can contribute that to lag, a separate issue, but the tick rate in my opinion affects every facet of the game, not just rotations and gcd.