Quote Originally Posted by Aco505 View Post
From what I've gathered from previous posts on the issue on Reddit, this game's tickrate is not much different from others'.
Do we have any proof of that outside of screenshots of the usual third-party add-on? Posts on Reddit frequently reference the logs of a specific add-on as "proof" of a client sending out data at a certain rate, but that doesn't mean the server is accepting and registering the data at the same rate.