Quote Originally Posted by AmiableApkallu View Post
Going in blind, I think the fights could have been a smidge faster paced — for example, by shortening a lot of the cast bars and wind-ups by a GCD or two.

In terms of mechanics, I'm idly wondering if something could have been designed around different characters (players) having different patron deities. That could have broken up the 24 vs. boss/trash encounters in a new way.
Right? On the final boss I was sure we would of had to do something with the sign of our god/goddess.. I was looking around for mine.. but sadly it never happened..