Discuss.

That's the thread.

Deep Dungeons try to "do things different", but after three iterations, it's pretty much HoH with different Summon stones, one or two different statuses, and a different Frog trap. And I don't mean that to disparage it - I enjoy Deep Dungeons a lot - but I think it's become a smidge stale.

(some) people like the PvP kits and wish the PvE ones were more like it. So why not give that a PvE test run? And DDs are a somewhat enclosed "laboratory conditions/test environment" that can have some slightly unusual mechanics.

I know Criterion does that a bit, but it's more a less-open Eureka/Bozja/Exploration Zone content in dungeon form.

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I'm not saying this is a good idea, it was just a straight up spur of the moment thought when I was reading some people discussing PvP vs PvE abilities in another thread. But the more I think about it, the more I think it might be cool for something like 7.2/3's Deep Dungeon (if we get one). It would certainly keep it different than other things, and I would LOVE to slap those obnoxious Mimics with some Afflatus Purgation, personally...