And what does that say about their vision of class design
And what does that say about their vision of class design
I agree that Blue Mage in general seems designed in a more fun and varied way than other jobs because you can choose different spells and be a unique blue mage, both aesthetically and functionally.
And when healing you can choose to give up some spells for a lot more attacks than real healers get, depending on how much the content demands those spells.
It seems protected from this job design vision they have for level 90 jobs in that way.
Just for the fun factor alone I could understand someone giving up modern jobs for a blue mage and settling for lower level content and raids instead. There are actually people that do or who joined the game, or stuck with the game, because of Blue Mage. I've met several people who have and consider themselves blue mage mains.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
It's not just healing as BLU that's more fun. On the whole, it being shielded from the accursed two-minute meta has allowed it to retain its soul. All three roles are a blast. The only real downside is how difficult is to convince other people to do BLU raids.
What I did was join a random pug group in Party Finder. We agreed to continue another day and we all came back. And then we kept doing it on those same days and eventually got through them all and got the mount. But there are also discord servers you can join to find statics or pugs for it.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
It's not.
subjective opinions are subjective. I find all the healers aside from AST more fun than BLU. And, honestly, the main difference isn't "A DPS rotation", it's that BLU doesn't have oGCDs, so it has to lead heals a lot more, devote GCDs to using them, and they aren't as overpowered, keeping you more active. There's also the ability to customize your Job, but at that point, you run into the "Why is BLU a more fun Tank than PLD/WAR/DRK/GNB" and "Why is BLU a more fun DPS than MNK/DRG/NIN/SAM/RPR/BRD/MCH/DNC/BLM/SMN/RDM".
Whether it's more fun depends on the person, and a lot of people would say it's not. Turns out, fun is a pretty wide target that heavily depends on who you ask.
Well...at least we can agree on that. But most likely its because even with healer spec you can still dish out all sorts of damage with your other spells anyway so its not that its just blue heal spells are fun (white wind is completely broken)
LOL!
I find x job(s) boring therefore i demand rework of their kit.. to suit MY needs/desires.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Like i find playing DPS jobs boring and repetitive to play--> but that does not mean that dps need to be reworked or is bad.
Last edited by Zeastria; 09-30-2023 at 12:13 PM.
☆SCH/AST/DNC/VPR/SMN☆
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