I stand by what I said, if you're cranking the difficulty up so that more than 1-2 wipes is common when running casual content in DF, that's too high and people are not going to be happyThere is a difference between "cranking up" the difficulty to super high levels and making it so you need more than a pulse to clear. Right now, a vast majority of old content is little more than body checks. Are the raisers still alive? Yes? Keep throwing bodies at the boss until it inevitably dies.
The main reason people occasionally leave are more to do with the lackluster rewards. Trial and Normal are downright garbage for EXP unless you get something braindead. Even the tome rewards aren't all that good when you could do a 15 minute dungeon for more than double. Not to mention, so many jobs being asinine to play at lower levels is another factor. I can only speak for myself but I barely ever touch either because rolfstomping old content is both boring and unrewarding. So why bother when I can hop on a hunt train or just do any max level dungeon if I need to cap? Even when I did need EXP, highest level dungeon is much better.
IDK, usually when I queue for something and it ends up being too easy, I call it out in Party chat and people agrees things need adjustments, at least that's been my experience in Primal.
Those 1-2 wipes would only be in the harder encounters not every single piece of content. You know what game players can still occasionally "black out" in despite being incredibly easy for even average gamers? Pokemon. A game designed for children. I think FFXIV can afford to be a little harder than a game designed for 6-10 year olds.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Somebody needs to sit Yoshi-P down for a run of Thordan Normal and have him think about if this is how he wants new players experiencing the epic climactic battle of Heavensward.
To be fair, Thordan Normal was always a cakewalk.
Have him try Shinryu or Hades instead. They at least used to have some teeth.
The disparity between story thordan and ex was always hilarious to me.
Regarding op, yeah it is way too easy to do some things now and it's pretty sad. I think it'd be more interesting if content stayed how it was at level (i.e. expansion updates only applied to new content so 3.0 still had 3.0 skills and rotations) but I know most people would absolutely hate that.
You can do min ilvl and it's still easier than it was before, gear really doesn't have anything to do with it at all.
It's pretty common to get it to 1% before it does the phase transition.
Last edited by enthauptet; 10-05-2023 at 11:41 PM.
As far as I'm concerned, you've earned your right to steamroll content after clearing it at appropriate level/item level. I derive no additional joy from being forced to spend more time in older stuff than is absolutely necessary. If anything, it just irritates the crap out of me. Put simply, I'd rather get my tomestones and get out.
The sole exception to this would be the final boss of each patch. Not because I find any of them to be particularly enjoyable, but because I am in fact an awful person and would like to make sure everyone is subjected to these things, whether they be too easy or comically overtuned, in exactly the same way as those who came before them.
Last edited by Absimiliard; 09-30-2023 at 05:33 AM.
Reality is what people make it to be. I do min ilvl stuff and I stay for duties that people fail in and try to help. So do others. It's more common than you think. Seems more like a self-fulfilling prophecy to me. That's the go-to argument for everything in this game. "People" will/won't do it because [X] so don't bother. And now we have boring dungeons, boring trials, boring jobs, boring relics, no exploration zone and the list goes on. Making something brain dead should not be the solution to everything.Fights shouldn't be so easy that you can always clear them first try without even knowing them. The should require a modicum of brain activity to keep you engaged and make fights feel worthwhile or at least congruent. When the big bad dies within 30 seconds it's a total disconnect for me.
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