Quote Originally Posted by Iscah View Post
So, what could we actually do with a massive voidsent prison that works by requiring us to perform dangerous and forbidden summoning rites to deliberately drag a powerful voidsent into the Source, give it a physical form to use and then attempt to imprison it?

Doubly so if you're thinking about using it on Zeromus, where the whole point is getting Azdaja out of it, not sealing the whole thing away.

One thing quite clear from the Void Ark storyline is that the ship was an unsuccessful prison. The voidsent got out and nearly wreaked havoc. We might be able to subdue it, but it would still be a matter of dropping a ticking time bomb in the Source.
You're thinking about the concept from the point of using the Void Ark in the exact same way as Mhach did. Why summon them to the source...when we have a massive void gate on the moon that takes us DIRECTLY to the problem? We also have several mages with varying levels of mastery over multiple forms of magic and higher understanding of some magics that Mhach hadn't even thought of. We also have magitek and the entirety of Sharlayan and Radz brightest minds on speed dial. As well as the Iron Works. Yes, the original incarnation of the Void Ark would likely fail. But a REVISED or REMODELED Void Ark, well...that's just theory at this point. But, the entire point of what I was saying in that part of my post is that it irks me that Shadows of Mhach was not referred to once during an arc dealing with Voidsent and the 13th. From the Void Ark to the Nullstone (Which to my knowledge, Cait Sith still has.) there were things that could've been referenced or nodded to through the story...but we just sorta...didn't. Which is ultimately a shame. But what's done is done.