Results 1 to 10 of 111

Hybrid View

  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Khryseis_Astra View Post
    I’m sure it’ll probably just be some sort of extra conversation with Ryne, unless they’re going to have Ryne give a synopsis of the events of the raid to players who didn’t run it, which seems unlikely…
    You're thinking about it from the wrong direction. They're not going to explain the raid to people who haven't done it, precisely because they haven't done it. The events have not happened. Their lack of sidequest completion has left reality in a slightly non-canon state where the Scions departed the First having only helped with the very preliminary exploration of the Empty, and Ryne hasn't even met Gaia yet.

    This is simply how the game handles non-completion of sidequests – compare the quest that touches on your progress in Coil when Alisaie joins the party at level 60. You can see there are points where both Alphinaud and Alisaie's dialogue is loaded up with multiple script options depending on where you got to with those quests: didn't even meet with Alisaie; did the first stage; got far enough for Alphinaud to be involved; completed the whole thing.

    So there is likely to be variable dialogue in the same vein to account for multiple stages of Eden, but then also they seem to have worked out ways to have characters conditionally appear in cutscenes now, so it's possible that Gaia will be there if she exists to be there. Or at least Ryne will talk about her, and perhaps she can be found elsewhere in the Crystarium.

    Regardless of exactly how they acknowledge it, there will have to be a resolution for the MSQ that doesn't totally rely on Eden being the answer. Perhaps it gets handled through Ryne's power as the Oracle somehow.


    Quote Originally Posted by Allegor View Post
    It started as a nice easter egg worldbuilding thing, but now that it's an actual plot point in EW's MSQ it's really kind of a head scratcher for anyone who finished the caster/all role quests in ShB....at least they realized Ryne should be involved to an extend.
    My longstanding suspicion is that they're angling for further sidequest development on this front, and MSQ is just helping to get things in place for that. We could have a mega sidequest merger of role quests + Triad + Eden + post-MSQ thing for Zero.


    Quote Originally Posted by StarRosie View Post
    Another thing that irks me with the current story is that, to my knowledge they have not ONCE made reference back to the Shadows of Mhach raids, despite those raids dealing a ton with not just voidsent, but HIGH LEVEL voidsent (Including a Voidsent QUEEN!) and a ship that doubles as a massive Voidsent prison. Gee...I wonder what we could do with a massive Voidsent prison...hmmm, hmmm...(Even if the Void Ark crashed, we could still salvage stuff from it to help with our current situation. But it's far too late to link back to it now...)
    So, what could we actually do with a massive voidsent prison that works by requiring us to perform dangerous and forbidden summoning rites to deliberately drag a powerful voidsent into the Source, give it a physical form to use and then attempt to imprison it?

    Doubly so if you're thinking about using it on Zeromus, where the whole point is getting Azdaja out of it, not sealing the whole thing away.

    One thing quite clear from the Void Ark storyline is that the ship was an unsuccessful prison. The voidsent got out and nearly wreaked havoc. We might be able to subdue it, but it would still be a matter of dropping a ticking time bomb in the Source.
    (2)

  2. #2
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iscah View Post
    So, what could we actually do with a massive voidsent prison that works by requiring us to perform dangerous and forbidden summoning rites to deliberately drag a powerful voidsent into the Source, give it a physical form to use and then attempt to imprison it?

    Doubly so if you're thinking about using it on Zeromus, where the whole point is getting Azdaja out of it, not sealing the whole thing away.

    One thing quite clear from the Void Ark storyline is that the ship was an unsuccessful prison. The voidsent got out and nearly wreaked havoc. We might be able to subdue it, but it would still be a matter of dropping a ticking time bomb in the Source.
    You're thinking about the concept from the point of using the Void Ark in the exact same way as Mhach did. Why summon them to the source...when we have a massive void gate on the moon that takes us DIRECTLY to the problem? We also have several mages with varying levels of mastery over multiple forms of magic and higher understanding of some magics that Mhach hadn't even thought of. We also have magitek and the entirety of Sharlayan and Radz brightest minds on speed dial. As well as the Iron Works. Yes, the original incarnation of the Void Ark would likely fail. But a REVISED or REMODELED Void Ark, well...that's just theory at this point. But, the entire point of what I was saying in that part of my post is that it irks me that Shadows of Mhach was not referred to once during an arc dealing with Voidsent and the 13th. From the Void Ark to the Nullstone (Which to my knowledge, Cait Sith still has.) there were things that could've been referenced or nodded to through the story...but we just sorta...didn't. Which is ultimately a shame. But what's done is done.
    (1)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by StarRosie View Post
    ...
    You're going way beyond what we were ever shown the Void Ark was capable of or designed to achieve. That's not neglecting to bring up an existing plot point, but inventing an entirely new and speculatory one.

    And again, simply imprisoning Zeromus is no use, because then Azdaja is imprisoned along with it.

    Also again, the Void Ark is an imperfect seal that has already failed once, or been broken into by other voidsent seeking to devour those inside. Who's going to spend the rest of eternity making sure the sealed evil in a can doesn't get unsealed again the moment you turn your back?
    (0)

  4. #4
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iscah View Post
    You're going way beyond what we were ever shown the Void Ark was capable of or designed to achieve. That's not neglecting to bring up an existing plot point, but inventing an entirely new and speculatory one.

    And again, simply imprisoning Zeromus is no use, because then Azdaja is imprisoned along with it.

    Also again, the Void Ark is an imperfect seal that has already failed once, or been broken into by other voidsent seeking to devour those inside. Who's going to spend the rest of eternity making sure the sealed evil in a can doesn't get unsealed again the moment you turn your back?
    No, that is bringing up an existing plot point. And then one can mention how the Ark failed those of Mhach, and then another can mention we can repurpose the Void Ark. You are not thinking through this with an open mind.

    Azdaja is another reason why it is weird Shadows of Mhach hasn't been brought up, because we like could've used the Nullstone here. Remember, during his boss fight in Dun Scaith, Diabolos uses the Nullstone to fuse himself with Scathach to become Diabolos Hollow. If the Nullstone can fuse two high level voidsent together...could it not also separate them? (Like, literally this is something I can imagine Y'shtola or Urianger could bring up in regards to the Nullstone.) Shadows of Mhach could've been brought up, but wasn't, and that's the entire point here that irks me. There are ways it could've been brought up and incorporated but wasn't. To my knowledge, I just woke up and haven't touched the patch yet. So...maybe they do bring it all up at the last second.

    Plus, including Shadows of Mhach would also mean more time with The Redbills. And I would pay TOP! FUCKIN'! DOLLAR! To see Leofard and Cait Sith interact with the scions! Leofard and Estinien in the same room, just has me chuckling at the thought. Y'shtola and Cait Sith in the same room would be such an interesting time.

    Anyways, off to play the patch. WEEEEEEE!
    (0)
    Last edited by StarRosie; 10-03-2023 at 10:57 PM.

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by StarRosie View Post
    we like could've used the Nullstone here. Remember, during his boss fight in Dun Scaith, Diabolos uses the Nullstone to fuse himself with Scathach to become Diabolos Hollow. If the Nullstone can fuse two high level voidsent together...could it not also separate them?
    We were told what the Nullstone does: "disperse the very essence of even the most potent entity, obliterating it completely". I assume that comes with an additional note that it only works on summoned voidsent and not all kinds of entities, or that is far too dangerous a plot device to have loose – too easy a problem-solver, too dangerous a threat.

    I don't believe it had anything to do with Diabolos absorbing Scathach, certainly not based on what that very plotline had told us it was for, even before the 6.X storyline made it clear that voidsent fight among themselves and consume each other to gain more power if given a chance. At most, if he was wielding the Nullstone at the time (I would have to rewatch the scene to confirm), maybe he broke her earthly form so he could absorb her soul.

    In any case, yet again, we do not want to go obliterating Zeromus completely.
    (2)