Quote Originally Posted by Cyanamists View Post
I'm really not sure how boosting jobs and skipping msq are at an equivalent ratio to not being able to press your buttons. The game is TERRIBLE at letting you know how to play the jobs. Skills are gained, traits are acquired and and there's almost no indication of what it does or how it benefits/flows with your current jobs skill sets.

Are the two correlated? Sure, is it the cause? No, because if someone doesn't care about their buttons anyway, all the boosting or effort spent in the msq isn't going to help their baseline skill level.

"Just read the tooltips!" Is the correct answer here but let's be real, how many players actually do that? Be it boosters or msq enjoyers?

The answer isn't to make the game hard, the answer is for the game to teach better. Teach that whm to stop fishing for cure 2 procs, teach the tanks to grab aggro, teach dps to use aoe combo on 3 or more mobs. They're already trying to make muscle memory stick earlier by homogenizing markers so that's good, they just need to step it up and help raise the skill floor of the players from terrarias underworld to the basement.
Lol, yeah, l don't know how many times l have to tell a sprout white mage that cure 3 is an aoe heal.