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  1. #31
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Toutatis View Post
    Several solutions have been proposed to get around that. You didn't bother to read them. You pull too much? You reload and you are dead, much like when you DC and are with a team and no one is around. No one seems to have a problem with that. DC in a safe spot with no ugly mob coming at you? relog within a few minutes and you are back in the game.
    I did "bother to read them." They're just not the solutions you seem to think they are. First and foremost, a DC with a group isn't necessarily a wipe to begin with as I'll outline below. Furthermore, your "solution" wouldn't even apply to solo runs as you'd respawn dead, thus still wiping. Your second scenario is exactly the type to be abused, specifically in a solo run. If it looks like you won't clear the set of floors in time or you get several bad RNG rolls, you can safely "DC" and reset the run.

    Quote Originally Posted by Kuroka View Post
    Even IF you abuse it like that, you still have to clear those floors... idk if you can get THAT good rng so its worth to reset 100x lol
    If you've solo'd to the higher floors, especially of PotD, and you get bad RNG, it's always worth intentionally DCing if it resets the run because you'll save anywhere from 9+ hours getting back there. Even with a group, that's not a short climb. So resetting is still better than risking a wipe. In fact, to both these points. A perfect abuse scenario in a group setting would be always have someone not aggro. That way if traps go off or a straggler is pulled, that one person can hide, DC and potentially raise everyone. Obviously, you wouldn't do this for every single pull but having it be a legit option and simply making say, the healer wait a second or two to aggro means you always have a potential out.

    Another abuse scenario? Tank pulls every single mob in sight right towards the exit, nobody else aggros and then immediately Alt+F4s. All the mobs now auto reset, ignoring everyone else and the tank respawns dead... only to be raised by the healer. People will absolutely do things like this.
    (4)
    Last edited by ForteNightshade; 12-30-2023 at 02:11 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #32
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    I see no harm in this. In my opinion it's not making Necromancer easier as much as it's making it faster. The first 100 floors of PotD are really easy solo assuming you're anywhere near capable of necromancer, so assuming you abused this all you're doing is saving time. Sucks for people who've done it before, but it's not really an application of skill and never has been. First 100 floors itself are 6-7 hours and you start taking on 40+ minutes consistently for every 10 after, depending on how badly RNG treats you.

    Unlike the person above me I'm not gonna be losing any sleep at night over seeing a few more Necromaner titles in game.
    (2)
    Last edited by NekoMataMata; 12-30-2023 at 01:54 PM.

  3. #33
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Another abuse scenario? Tank pulls every single mob in sight right towards the exit, nobody else aggros and then immediately Alt+F4s. All the mobs now auto reset, ignoring everyone else and the tank respawns dead... only to be raised by the healer. People will absolutely do things like this.
    You can easily give it an "everyone must be alive" condition. Further, again... if you get to 180 and reset on 186, you still need to clear those 6 floors out again. Same difference. Sure you can fish for better rng but still... ppl cheat there anyways so whatever, the effort is still there and technically you even do way moor floors then needed...

    You save some hours but you still need the same skill.


    Look at Savage - imagine you're only allowed to reach the enrage once and after that youre locked out of the fight for the week. Or if you wipe on part 4 you need to redo 1-3 before you continue...

    I just feel skill should be the limit, not time.
    (3)

  4. #34
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    364
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    I lost a run at floor 88 Solo in EO due to a tiny DC. I'm never doing that content ever again. Just too much of a time sink.

    That being said there is nothing SE can really do about it either as if you let people DC it opens the door to exploits. It's fine as is. You just need to be willing to accept that it's a risk involved.
    (1)

  5. #35
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Said in another thread and just thought to share here, I know it'll make it easier but I think it's fair. Every 50 levels you checkpoint, if you fail you can start there. At level 199 and hate your RNG (as an example someone made here) ... sure you could reset, but you'll have 50 levels to go through with potentially just as bad RNG. Easy to represent too, just star (UI mark) the 50 level options once you reach them consecutively without dying (then you can start from them and still count for achievement).
    (1)

  6. #36
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I'm not that much into this content, but an option I'd like to see is a 'training save'. If you fail a run (for whatever reason), to be able to still use the save to retry that floor ; of course without the ability to progress further and with no (or limited ?) drops.
    (0)

  7. #37
    Player
    Astra_Vespterine's Avatar
    Join Date
    Aug 2024
    Posts
    3
    Character
    Astra Vespertine
    World
    Cactuar
    Main Class
    Reaper Lv 100
    I understand kinda why it happens and why its difficult to create a fix for it without creating exploits. However, truthfully, as someone who pays monthly to support this game, I don't care why its a difficult problem to solve. It just needs to be solved ASAP. This aspect of the game makes deep dungeons unplayable and not much fun at all. (My internet connection is fine btw, I ONLY get dc'd in deep dungeons). I was heavily looking forward to trying to get the necromancer title because it sounded like a ton of fun. However, after I realized this little "quirk" regarding deep dungeons, I threw away those plans instantly. This is a total deal breaker and Square NEEDS to fix this or im gonna end up unsubbing.
    (3)

  8. #38
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,637
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I can get behind this.

    The only difficulty would be making the distinction between those that actually do legitimately disconnect and those that intentionally disconnect to essentially try and get a reroll on a set of floors.
    (0)

  9. #39
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Ehh, it's already content people cheat in anyway from everything I've ever read/seen on it.

    From the "simple" exploit of spinning monsters to the third party tools that essentially give you permanent pomander of sight, people have been abusing their way to the titles already.

    I was really into trying to get the titles for a good while, and out of about 7 or 8 runs I did to 150+ in PoTD, I had two DCs. More than that from runs that never made it to 150 even. Most infuriating DC I've had was DCing at 178. I didn't have perfect pomanders or anything, but the time loss is absurd.

    Most of my DCs in PoTD happen in the 140s range. Which is still a loss of 8~9 hours.

    HoH I DC in way less. Most infuriating DC there was a floor 92 DC. Time so crunched in that floorset though, I may not have made it anyway.

    Haven't even given Eureka Orthros a solo attempt. Everything about soloing just dissuades me from even going anymore. Having to start over from floor 1 just sucks completely.

    Worse still is the fact that you can make it to final floor, and then DC before touching the item you need to interact with to actually get the achievement. We've all seen the guys who make it to the final floor and time out before touching it. Especially egregious in PoTD where the run down the slope is like a minute by itself. But you could do everything right and be good on time and DC before touching it as well, killing the attempt.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

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