Summary is now complete.
My source is the Reddit community's Discord #translations-and-liveletters channel:
https://discord.com/channels/1004639...58839005741056
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Patch 6.5 release date is 3 October 2023
There will be a 24-hour maintenance for this.
Patch note reading (JP audio only) will be on 2 October at 4am PDT / 11am GMT / 10pm AEDT.
Schedule of Fan Fests and patch releases
- 3 October - Patch 6.5
- 21-22 October - EU Fan Fest
- Late October - Patch 6.51
- 7-8 January - JP Fan Fest
- Mid January - Patch 6.55
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Patch 6.5 contains:
- Dungeon: The Lunar Subterrane
- Trial: The Abyssal Fracture
- Myths of the Realm 3: Thaleia
- Unreal Trial: The Singularity Reactor (Thordan), hoping for it to be "1.5th savage floor difficulty according to the Reddit translation
- Variant/Criterion dungeon: Aloalo Island
- Duty support for post-Stormblood MSQ dungeons (Skalla, The Burn, The Ghimlyt Dark), marking the completion of adding support to all MSQ dungeons.
- Job adjustments (PvE/PvP)
- PvP updates; Series Five begins
- Crystalline Conflict update
- Island Sanctuary update
- Custom Deliveries: Magrat
- Ability for consecutive aetherial reduction of collectables
- Green dot indicators on newly logged fish in the Fish Guide
- Ability to store optional items (ie. Mog Station purchases) in the armoire
- Option to sort teleport destinations by expansion instead of region
- New reward for collecting all trial mounts
- Level-based item level restrictions introduced for alliance raid roulette, and EXP and tomestone rewards for each raid adjusted according to the difficulty and timre required for completion.
Patch 6.51 contains:
- Splendorous Tools
- New Crystalline Conflict arena: The Red Sands
Patch 6.55 contains:
- Tataru's Grand Endeavour
- Tribal alliance (capstone) quests
- Hildibrand
- Manderville weapons
Patch "6.5x" contains:
- Fall Guys collaboration event at the Gold Saucer; date to be announced at the next Fan Fest.
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Island Sanctuary updates
- New ranks and visions
- New gathering area in the wilds
- New crops, crafts, animals, structures "and more"
- Felicitous Favors system
Screenshot shows a Morbol on the island - "yes it's an animal, not a plant"
Crystalline Conflict update
- Minimap and UI adjustments
- New arena: The Red Sands (releases in patch 6.51)
- New line on the field and UI marking the "comeback point" for the losing team (I guess for overtime?)
- Countdown to overtime displayed
- Progress gauge improved
- Timer during overtime for team to stay on the crystal
- Some indicators now coloured to indicate ally/enemy (for all PVP types) - examples shown are DRG jump and MCH turret
New arena looks Ahm Araeng-ish. Map gimmicks are a healing "oasis" area, "heat wave" hazard (not explained but I'm guessing it's a take damage while moving thing) and a "monster nest".
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Planned improvements to server structure (not directly related to 6.5) - direct copy from slide, image version below
In the interest of expanding our server infrastructure options in the future, the use of cloud data centers is under consideration.
A North American cloud data center will be temporarily implemented for the purposes of a public stress test, to be held during the 6.5x patch series. (The Data Center selection screen will display the cloud DC as an option upon 6.5's release, and it will be accessible once the test commences.)
Further details regarding the cloud data center stress test will be revealed at a later date on the Lodestone.![]()
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Misc announcements
KFC x FFXIV collab is Japan-only and rewards an in-game "Eat Chicken" emote.
The Tabletop RPG starter set releases in May 2024.
Pre-orders are open for a live 10th anniversary event in Japan.