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  1. #41
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    751
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    We need MORE people doing it and not just a handful of people on the forums, we need more people posibly "voting with their wallets" and possibly leaving, because of housing.
    Never gonna happen, and devs know it. Thats why EA still exists. And to some degree even activision exists.

    People wont leave for the 20% they dislike if the 80% is still fun for them. And the 5% that leaves might cost less than actualy fixing the things the 5% wanted (as those changes can get others to leave). It costs a lot to invest in good changes, and in many cases you wont be sure if it gives back the investment. The main reason is that other games are often not giving a better experience, some things might be better, but usualy at a cost of other things. For example wow has an absolutely horrible community, yet a better raiding experience for hardcore players. There is no point for them to teach the community to be better (they just implement a very harsh and poor automated report system so nobody even wants to discuss anything anymore, causing players to become eager to leave upon the first sign of potential failure), as activision only cares about the hardcore players as thats a steady income that is far less likely to be lost as long as they cater to them.

    It needs a diffirent dev to make a competing game. And even here, we can see failures being very common (overwatch was supposed to be the tf2 killer, yet in 10y tf2 barely lost any players. every lost player just found a replacement). Many RTS games try to become the new cnc/red alert. And none have succeeded, Back4blood tried to be the new l4d and l4d2 still has more players than b4b. Players dont like change so the original games are generaly stable at surviving. Player counts drop very slowly
    (2)

  2. #42
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    Ive had this conversation with people IRL who love to say "It doesnt work"
    True....because not everybody is doing it. Which then means; According to the metrics, there are people who either dont care, or people that like / Enjoy it. So they will continue to pay, play & Support. It wont work...until a Large enough Metric joins in and unsubscribes AND leave feedback.
    Its probably been established for many years, the Metrics Point UP. If you want them to do down and give them a message....Vote - With - Your - Wallet.
    It REALLY IS that simple, but people will just create excuses not to do it. And will continue to pay, keeping that Metric up.
    Vote with your wallet works - when enough players are in agreement.

    Vote with your wallet doesn't work - when you're part of a small minority and the rest of the player base doesn't feel the same way.

    Think it was Theodric that shared the story about a friend who decided to vote with their wallet and left the game for several months. They came back expecting the game to be what they wanted, and were disappointed when it wasn't.

    Games do not change for the sake of a single player's money. They do not change for the sake of 100 players' money. They do not change for the sake of 10,000 players' money.

    But when you get 100,000 players to quit about the same time, leaving essentially the same feedback, do they pay attention?

    Yes, then they pay attention.

    If you feel a certain change is needed, you need to band together with those who feel likewise and vote with your wallets at the same time. Contact your friends who agree with you. Contact your favorite content creators who agree with you. Post in reddit and on Twitter X and ask those who agree with you to join you. Give up those houses you value so dearly to show your sincerity about how you feel.

    If enough do it, it will get noticed.

    It worked great for WoW players the one time they actually banded together and began quitting en masse. WoW devs listened and reversed an unpopular decision a few weeks later.

    It worked great for the FFXIV 1.0 players who found a bad game and quit that bad game. SE chose to start over and rebuild that bad game.

    If only a few thousand join you, then perhaps it's time to decide if you can enjoy game in the direction it is going or if you are better off elsewhere. A few thousand isn't going to be enough to influence the game's direction.

    Especially if they're not Japanese, which I hate saying but it's looking more and more true based on the recent interviews. NA/EU feedback is rarely making it to the dev team and so they're making decisions based on the feedback from their "home" audience. I don't begrudge them the decision - it is their game to make as they choose. But I do find it disappointing since we're all paying customers.

    Quote Originally Posted by UkcsAlias View Post

    People wont leave for the 20% they dislike if the 80% is still fun for them.
    Which is fair enough. I wouldn't say my like/dislike split is 80/20 but there are definitely things I think are in need of serious improvement. I'm not going to quit over them though.

    But some of the posters seem to be indicating that they don't like anything. They don't like the MSQ. They don't like the job design. They don't like the content SE released in EW. They don't like repeating content from other expansions.

    When that like/dislike split is closer to 5/95, why are those players hanging around?
    (8)
    Last edited by Jojoya; 09-22-2023 at 06:51 PM.

  3. #43
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,015
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Never gonna happen, and devs know it. Thats why EA still exists. And to some degree even activision exists.

    People wont leave for the 20% they dislike if the 80% is still fun for them. And the 5% that leaves might cost less than actualy fixing the things the 5% wanted (as those changes can get others to leave). It costs a lot to invest in good changes, and in many cases you wont be sure if it gives back the investment. The main reason is that other games are often not giving a better experience, some things might be better, but usualy at a cost of other things. For example wow has an absolutely horrible community, yet a better raiding experience for hardcore players. There is no point for them to teach the community to be better (they just implement a very harsh and poor automated report system so nobody even wants to discuss anything anymore, causing players to become eager to leave upon the first sign of potential failure), as activision only cares about the hardcore players as thats a steady income that is far less likely to be lost as long as they cater to them.

    It needs a diffirent dev to make a competing game. And even here, we can see failures being very common (overwatch was supposed to be the tf2 killer, yet in 10y tf2 barely lost any players. every lost player just found a replacement). Many RTS games try to become the new cnc/red alert. And none have succeeded, Back4blood tried to be the new l4d and l4d2 still has more players than b4b. Players dont like change so the original games are generaly stable at surviving. Player counts drop very slowly
    Its also why gamble/loot boxes still exist.

    If you look at threads/comments made in forums/social media for pretty much any game committed to the lootbox business model you'll find countless posts bemoaning how sleazy/predatory/downright awful the boxes that the game in question uses. I don't have any figures and will admit that I don't know for certain.... but I've never read anything, anywhere, about any MMO abandoning the lootbox model due to poor sales.

    I have an unfortunate habit of ranting about a game I used to play, which I stopped playing for various reasons - one of those reasons being their gamblebox obsessed business model. As I said, I stopped playing it - as did quite a few of my friends (it was one of these friends, who left before I did, who recommended FFXIV to me). In fact I daresay that said game's increasing commitment to lootboxes probably pushed a fair number of players away - players who, by their absence, not only voted with their wallets but with their time too. However, do you think this changed anything? Did the Devs of said game look at this supposed drop in spending and player numbers and reevaluate the game's business model?
    Of course not (and no-one thought it would, to be fair) - they introduced a 'promo box', which essentially does the same thing as a lootbox in a very slightly different way, meaning that that game basically now has two forms of gamblebox.
    (1)
    Last edited by Carin-Eri; 09-22-2023 at 07:03 PM.

  4. #44
    Player
    MAJRIS's Avatar
    Join Date
    Aug 2022
    Posts
    189
    Character
    Chad Thunder
    World
    Alpha
    Main Class
    Warrior Lv 55
    I used to screenshot the sprouts with the new store mount but eventually got tired of it and can't name people here anyway.

    How do you convince sprouts with too much spare cash to hold on, for the good of all players, long term?

    They don't care and will pay 30€ anyway. They might not be playing near in the future so fun right now is more important than fun all down the road.

    Just my thoughts
    (3)
    Last edited by MAJRIS; 09-22-2023 at 08:18 PM.

  5. #45
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MAJRIS View Post
    I used to screenshot the sprouts with the new store mount but eventually got tired of it and can't name people here anyway.

    How do you convince sprouts with too much spare cash to hold on, for the good of all players, long term?

    They don't care and will pay 30€ anyway. They might not be playing near in the future so fun right now is more important than fun all down the road.

    Just my thoughts
    There was also a video by a content creator only yesterday in which they felt the need to defend why they bought and currently use the Ysayle mogstation outfit as glam. Honestly everyone who bought that outfit should be retroactively given the Ysayle hairstyle for free as compensation, because otherwise it really is just a slightly modified robe from ARR.
    (11)
    Авейонд-сны


  6. #46
    Player
    MAJRIS's Avatar
    Join Date
    Aug 2022
    Posts
    189
    Character
    Chad Thunder
    World
    Alpha
    Main Class
    Warrior Lv 55
    That thing shouldnt get through quality control into store at all, in the first place.

    Im not against outfits but this is the blizzard-s level monkey paw greed and laziness, and people paying for it are accelerating it.

    Its like telling people to not pee into the pool, and they keep doing it and construct arguments on the fly why is it good.
    (4)

  7. #47
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    Quote Originally Posted by aveyond-dreams View Post
    I just wish they didn't come across as so distant and removed from what's going on in the game as these recent interviews suggest. But sadly this is the only natural outcome that would have come from only focusing on numerical data and not taking the time to comb through what players are saying.

    They need to get their finger on the pulse again but by this point Endwalker can't really be salvaged, and the expectations laid out for Dawntrail don't really paint the strongest image for this game's future. It looks like it'll just be another Endwalker 2.0, and that's the last thing FFXIV needs right now.
    The pulse? The forum is not the heart of this game. It is the colon.
    (7)

  8. #48
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Noumenon View Post
    They no longer care about any feedback beyond feedback that is extremely trivial and low cost to implement like alliance raid ilvl issues.

    In multiple interviews, they are now outright dismissing player concerns or stating outright falsehoods (like DC travel being a JP only issue).

    Since CBU3 no longer cares about the game there is no need for players to care about FF14 anymore.
    ill be real.. whats the point in this thread, what do you hope to gain? feedback is where if any... normally im on bored with threads discussing CBUIII not being the best but those at least tried to give constructive feedback. what was the legit goal you set out to achieve when you made this thread. Honest question?
    (1)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  9. #49
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,615
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by MAJRIS View Post
    How do you convince sprouts with too much spare cash to hold on, for the good of all players, long term?
    You do not try. They are spending money on entertainment, same as us. They are having fun. In game.
    (1)

  10. #50
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by ChonkGoblinSuprem View Post
    The pulse? The forum is not the heart of this game. It is the colon.
    lmao Big tru
    (1)

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