

Your WORRIED about this?so we did actually get a 4gamer interview with a really concerning statement in it, and on the note of unsubbing, honestly.. if this is the stance they continue to take. i actually WILL be
"On Relics: "In the past, the idea was that it would be okay if you just made one job, and the time calculation for Zodiac Weapon was set at 120 hours, but now that the range and amount of content has expanded, there is less time to devote"
"If you plan to have multiple jobs produce items, it will take a toll on your inventory if you go around collecting special reinforcement items, and it will be difficult to tell how much you have strengthened. Therefore, we made it so that Allagan tomestones"
"young people who play online games these days choose not to play unless it is easily available. However, as I mentioned earlier, if players are enjoying playing multi-jobs these days, I think our game design should be designed to reflect that."
"On the other hand, there are also voices saying that they want enhanced content or exclusive content for weapon production. It's a voice that never existed before... However, in Bozja we created a system where weapons could be strengthened both inside and outside of the content, but in the end it came down to efficiency. For that reason, it is difficult to know what to do with the next series, but the fact is that many players have strengthened the Manderville Weapon this time to the highest level ever."
It says a few good things.
"There is more content now then ever" That is GOOD.
"We've made the relic easier" this is good.
"We want people to play more jobs" This is also good.


correct, im VERY worried about this
Wrong. theres less. what new content was added has no longevity and is overstreched.
Wrong. the easier the relics get the more players feel disconnected from the real sense of scale and achievment of gathering them. BIS weapons should be better than savage for a fraction of the effort
WRONG. the jobs rn are lacking in effort and creativty. theyre stale boaring and repetitive. most people arent enjoying the combat.
Good. I had a three year unsub break and came back. Before that was 2 years.
You know what I did in between? Played one of the other thousands of games out there. New people still flocked in and took my place.
It's unrealistic to expect this to be a second life. You all want houses and clubs and DJs and parties. It's a GAME! Done with the game? Move on. Nothing to do? Go OUTSIDE!
Never have I met a community so afraid to feel the rain.
Tldr of your postGood. I had a three year unsub break and came back. Before that was 2 years.
You know what I did in between? Played one of the other thousands of games out there. New people still flocked in and took my place.
It's unrealistic to expect this to be a second life. You all want houses and clubs and DJs and parties. It's a GAME! Done with the game? Move on. Nothing to do? Go OUTSIDE!
Never have I met a community so afraid to feel the rain.
"If you want more than a few days of content once every 5 or 6 months get a life"
News flash : even if people took a break for a year, there would be at most 2 weeks of content to do before running out of content again.
You can stop trolling now it's okay, you want to be edgy and condescending towards people to look cool, I get it, but it ain't it buddy.




Friend of mine had a baby in February. She still managed to catch up recently on just about everything except raids, which she retired from given the circumstances. She's spending more time on a second character than her main because there's that little for her to do.


this games early game is great. theres so much to do, so much leveling, exploring, quests. but its not right to have to restart the game just to enjoy it...Friend of mine had a baby in February. She still managed to catch up recently on just about everything except raids, which she retired from given the circumstances. She's spending more time on a second character than her main because there's that little for her to do.


This is basically me now, I adopted my nephew, my son was born and am pregnant with a daughter on the way in February. I haven’t actively done much in the way of anything since shadowbringers really and even I’ve managed to stay caught up and purposely was waiting to let multiple patches pass before I play so I feel I have something to do and yes I still manage to be bored when I log on. I’ve found myself just turning to playing Horizon instead (XI private server)Friend of mine had a baby in February. She still managed to catch up recently on just about everything except raids, which she retired from given the circumstances. She's spending more time on a second character than her main because there's that little for her to do.


honestly this is a reply of complete ignorance. without solid evidence. its the weakest paper thin arguement designed to poorply deflect widespread criticism of the game.. You have absolutley no idea how my real life functions, i spent 6 entire weeks away from this game with my boyfriend, going out every day, traveling and living our lives, but when we came back to the game 6 weeks later.. still there was nothing for us to do.. and when that arguement fails. nhilism is ususally the second go to automatic response "well theyll never listen anyway" i dont understand the point of these replies.. they offer nothing.. ive played other games and came back, like ff7R and ill play ff7RR, and ill still come back and ffxiv will still be the same... what must i do to prove to you people the game is underperforming? when will u open ur eyes.. when the entire ship is sinking? what is about the change players want ur so afraid of? that u might need to invest a little more into the game? is your nostalia for the game clouding your reasoning? this game can improve without asking mroe of you. everything is optionalGood. I had a three year unsub break and came back. Before that was 2 years.
You know what I did in between? Played one of the other thousands of games out there. New people still flocked in and took my place.
It's unrealistic to expect this to be a second life. You all want houses and clubs and DJs and parties. It's a GAME! Done with the game? Move on. Nothing to do? Go OUTSIDE!
Never have I met a community so afraid to feel the rain.
you know what.. shame on me for replying and taking this seriously.. clearly just a troll response




They've apologized for lesser things, so at least trying to make amends given the current circumstances wouldn't go unappreciated. However, it is unclear whether or not the will to do so exists. They seem to be actively looking at data and drawing wrong conclusions from it, like with the Hildibrand relic situation. Like yeah, a lot of people may have done the relic because its literally just tomes but that completion rate doesn't tell you anything about how bored players feel about it. For feedback like that they'd have to look at places like say the forums instead.Please try to leave constructive replies instead of just saying anything to be heard
I've been toying with this question in my mind basically since around 6.2 when it became obvious this game was'nt going to deliver any real of meaningful change.. seeing the clear nature of the cash shop and the exploitation in the games current content output vs what we pay our sub for, anbd ofcourse that 7.0 will be a min of 6months between patches of basically... nothing...
should the developers appologise for the state of the game?
and if not... what level of accountability SHOULD we hold them to? if any..
(ofcourse this is just a question i am not demanding this or that people do this so please read it properly before you start attacking me)
Overall I would like them to spend the necessary time to course correct the mistakes they made in Endwalker when it comes to content quality. There is no greater apology than actions as opposed to words. The playerbase deserved better than Criterion, Eureka Orthos, and Hildibrand relics. Not to mention how Island Sanctuary turned out when people just wanted actual instanced housing for the past decade. At this point the issue is not people being unclear about their feedback, stuff like how they looked at data like the above shows that there is something going on when it comes to the analysis part of the feedback loop.
Some parts of it also just don't make sense like how "young players want to get things quickly otherwise they won't bother" or something along those lines that isn't true. But then that also has more to deal with this underlying philosophy at work that FFXIV shouldn't even try to compete for my time when in fact it should try to a healthy degree like in previous expansions. It just feels like they forgot who they were making the game for, because neither rpg nor mmorpg players seem to be happy with the way things are.
The only people who seem content and appear to be the target of these changes are these new players who are extremely quick to try and debate those of us veterans who've been around longer with all number of takes and arguments that show how they don't understand our situation and how we feel about the state of the game.
Last edited by aveyond-dreams; 09-21-2023 at 07:38 PM.
Авейонд-сны



Personally, I think an apology at this point would be cheap and worthless. I want to see them acknowledge the issues and admit that they may have messed up. I want to see them stop focusing everything into getting new players and actually start caring about the people who helped their fledgling MMO grow big and successful from the beginning. I want to see them send surveys to everyone who started the game during ARR, HW and SB, then they need to actually take that survey data seriously and implement things to retain the veterans again.
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