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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,625
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    On the 6.0 "final day" trial: This does not address the underlying issue with all capstone trials - They should be looking at all capstone trials. Making an adjustment in that, for example, the boss cannot die before transitioning is still bad. Granted, this is an assumption I am making, but they have done the same in the past, e.g., with Gaius.

    On Alliance Raid difficulty: I mean, it's a fair point, Alliance Raids, you're dealing with massive gaps in player skill, to be honest. I think the current version of Ivalice is a decent point, even if a lot of it is just sponge.

    On criterion rewards: I'm glad they're looking at increasing the reward. Still, I personally think they should restructure slightly how people get these rewards. e.g., after x number of runs I know I am guaranteed to get everything. Making that a little uncertainty would be best, e.g., lockboxes with a greater scope of rewards.

    On Relics: I mean, yes, the sentiment behind this is good, but they have gone completely bonkers in that direction. Under no circumstances should someone be able to log in and immediately have everything for the relic as soon as the quest is complete. There should still be some effort required. A good balance between this is to create more 1-time steps (and I don't mean quests). e.g., Go complete a checklist of duties x number of times. In fact, for people getting the Resistance weapons, I would argue that on-patch, it wasn't really a significant amount of effort at all, really - If you took away the one-time stages. The initial relic was a little painful, yes. But subsequent relics were a joke. It created that middle ground for players. People who wanted a grind had it in the form of one-time-only steps. People that wanted something on the easier side for collecting them all, were also catered to.

    They need to understand they'll never please everyone. That is literally every single relic series they have gone with.

    On DC Travel flocking to a single DC: I hope they eventually develop a cross-DC party finder.
    (2)

  2. #2
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by EgilTheStressedMage View Post
    Oh good, we’re entering the “Paper Mario Sticker Star” phase of this game.

    Be afraid. Be very afraid.
    I'm so hoping the TTYD remake incentivises them to make Paper Mario fun again. That being said, Sea of Stars is absolutely amazing with it being a cross between Crono Trigger and Paper Mario.
    (1)

  3. #3
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    527
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Watch them tune the next Ultimate raid to MSQ difficulty, and then proceed to be suprised that more people cleared this ultimate, compared to the others
    (9)
    Last edited by Gullis; 09-22-2023 at 05:13 AM.

  4. #4
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Kaurhz View Post
    On the 6.0 "final day" trial: This does not address the underlying issue with all capstone trials - They should be looking at all capstone trials. Making an adjustment in that, for example, the boss cannot die before transitioning is still bad. Granted, this is an assumption I am making, but they have done the same in the past, e.g., with Gaius.
    That's so weird, isn't it? So Thordan dying mid-monologue or whatever is fine, but Meteion isn't? I get that you can't please everyone, but how would that change be controversial in a story-driven game? So everyone who dares to not play on release gets a shittier experience? No idea what they are thinking with that one. lol
    (7)

  5. #5
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Payadopa View Post
    That's so weird, isn't it? So Thordan dying mid-monologue or whatever is fine, but Meteion isn't? I get that you can't please everyone, but how would that change be controversial in a story-driven game? So everyone who dares to not play on release gets a shittier experience? No idea what they are thinking with that one. lol
    They need to address this in particular because at the moment it runs counter to their mantra of "its ok to take breaks, you can come back at any time!" Not when you risk the experience being gimped if you dare take time off or start late. It also ruins the natural learning curve [miniscule as that might be] that you would experience doing these fights during your game progression because they're so undertuned you can sleepwalk through them.
    (7)

  6. #6
    Player
    Aldath's Avatar
    Join Date
    Jul 2023
    Posts
    224
    Character
    Ghael Rehw-setlas
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by OgruMogru View Post
    They need to address this in particular because at the moment it runs counter to their mantra of "its ok to take breaks, you can come back at any time!" Not when you risk the experience being gimped if you dare take time off or start late. It also ruins the natural learning curve [miniscule as that might be] that you would experience doing these fights during your game progression because they're so undertuned you can sleepwalk through them.
    I mean, this makes CBU3 seem either lazy or negligent.
    They acknowledged there are complaints about particular boss fights not scaling properly and becoming jokes, and their answer is to just fix the newest one?

    Just think about this: DT will surely attract more people. They're gonna fix the one boss that's gonna take new players an eternity to reach and I'm sure by the time they do it either the queue will take an eternity or it will be a point at which power creep will make it stupidly easy again. I bet they're just planning to make the final phase of the fight an invulnerability phase which isn't thrilling.

    I have no idea why they decided to go and rework Ultima and Ascian Prime into some of the best battles in the MSQ and then gave up. They just "fixed" the beginning and the end and left everything else in the middle to rot.
    (9)
    Last edited by Aldath; 09-23-2023 at 01:48 AM. Reason: Typos

  7. #7
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by OgruMogru View Post
    They need to address this in particular because at the moment it runs counter to their mantra of "its ok to take breaks, you can come back at any time!" Not when you risk the experience being gimped if you dare take time off or start late. It also ruins the natural learning curve [miniscule as that might be] that you would experience doing these fights during your game progression because they're so undertuned you can sleepwalk through them.
    Very true. But it has been like this for literally years. Why change it now? I mean I think it's a very needed change but what brought this about? Didn't bother them with every other capstone fight.
    (0)

  8. #8
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    769
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Payadopa View Post
    Very true. But it has been like this for literally years. Why change it now? I mean I think it's a very needed change but what brought this about? Didn't bother them with every other capstone fight.
    Because every other capstone fight is not the culmination of everything in the game since the beginning, and don't a include a cutscenes of the other characters midfight. It's more obvious there is a problem with this one than with the others. (That said, I agree with you other would also benefit having that, but it's pretty obvious why this one was the one they tackled and not the other).
    (0)

  9. #9
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by CNitsah View Post
    Because every other capstone fight is not the culmination of everything in the game since the beginning, and don't a include a cutscenes of the other characters midfight. It's more obvious there is a problem with this one than with the others. (That said, I agree with you other would also benefit having that, but it's pretty obvious why this one was the one they tackled and not the other).
    That's very subjective at the best of times. If you play HW Thordan/angry dragon is the culmination of the current story.

    You don't make every chapter of your book less exciting so the last chapter can shine more. That's kinda weird.
    (5)

  10. #10
    Player Noumenon's Avatar
    Join Date
    Aug 2023
    Posts
    217
    Character
    Noumenon Noumenon
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DiaDeem View Post
    My takeaway is that they are listening to feedback
    That is hilarious to say. They are listening to their data. And they clearly aren't listening to feedback if the think only JP has issues with DC travel.
    (14)

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