Jeux Online: What do you think about the future of the MMORPG genre as whole? The 1st gen and 2nd gen MMORPG audiences have gotten older and the newer generation doesn’t seem that interested in MMOs. So, where do you think the future of MMO lies?
Naoki Yoshida: First and foremost, with Final Fantasy XIV, we do believe that this game is at the maybe tail-end of the 2nd generation of MMORPGs. I believe that World of Warcraft was sort of the start of that 2nd generation. Having that kind of strong content-driven MMOs defined the MMORPGs of that generation. With Final Fantasy XIV, I believe this is the newest game within that generation of MMORPGs, but I also feel that we are coming to the very late part of that 2nd generation. So, I feel that there probably won’t be another MMO that is similar to what has already come out.
Even if Final Fantasy XIV were to release further expansions, maybe 3 or 4 more expansions, we don’t believe that FFXIV would evolve into the 3rd generation of MMORPGs.
We would just continue to pursue and perfect what we have so that we aim to become the ultimate MMORPG within our current generation.
In terms of the 3rd generation of MMORPGs, I believe that we would need to have something design that is fundamentally different.
I think there is a very important element, a keyword almost. The younger generation is one thing, but even with those existing gamers that have become older, there is really not a difference between those two parties. Both types of people have become very busy and there are so many different forms of entertainment, a lot of smart devices being out and available and it is more difficult to carve the time to sit down and do content. Previously, we wouldn’t have to worry about it because there weren’t so much distractions that would take us away, we had the time to sit down and do this sort of time-consuming content. But nowadays, when you start playing a game, you might get an email, you might get a text message, friends might want you to go see the latest movie or go out for a drink ; there are so many different things and so much materialistic objects that can distract you.There are all vying for your time.
You may be aware that worldwide we’ve seen games of the MOBA genre or Battle Royale games becoming very popular, games that people can jump in whenever they want, have that sort of instant gratification, and then quit whenever they want. I think that’s a very attractive set-up for the modern gamer or any gamer in this current time basically. And we feel that for MMOs of the next generation, it is important that we capitalize on that. It is something that’s a key element.
We feel that those are very important elements to incorporate if we were to bring a game that moves us into the next generation of the genre. But if we were to divulge more details, I think we would be giving hints to our competitors on our company’s ideas so I think I’m gonna stop right there.