I absolutely loved Zero. I hope we see more of her sooner than later, and with her aloof personality intact.Zero as a character was planned from the start of Endwalker, but was left as a patch-only thing.
I recall him saying this about the other two alliance raids and Final Day Extreme and they all ended up being a joke. I'll believe it when I see it.The last Alliance Raid might be stronger than usual this time.
Not to sound harsh but I think they could use more guidance from the veteran team members.Both the scenario writer and battle team for Myths of the Realm were made up mostly of younger/newer people.
Mostly I'm fine with this but I did lament the changes to Keeper of the Lake. Those bosses were actually kinda fun and I don't think they were unreasonable for new players to figure out. Now they are extremely braindead and boring. Not the end of the world since it's just a dungeon from quite some time ago but still unfortunate.Yoshi and some development staff did feel bad at times for changing/removing mechanics for Trust support, but felt that it was important both in terms of maintainability and playability in the future as well as giving a better on-boarding process should 4 new players all match into the same dungeon.
He's exactly right, and this is one of the major difficulties in designing an MMO. You have millions of people with different preferences and you have to try to keep as many people as possible happy. For every person that thinks X there's another person that thinks the opposite.There is an inherent conflict between people that "enjoy weapon enhancement as content" and people that "want a system that makes it easy to obtain weapons". Satisfying both is very hard.
They will take feedback into account for 7.x's relic series.
Personally I have no problem at all with the current implementation because I never found the mindless grinds of the previous weapons fun at all and prefer to get the weapons doing content that I actually enjoy. For reasons beyond me, other people loved the grinds, and they're not wrong for thinking that way. I can empathize with the pickle Yoship finds himself in.
Perhaps in the 7.0 series they could alternate, so one step is tomes and the next is an annoying grind, then go back and forth to the end.
Awesome, the PvP redesign is one of the best parts of EW.PvP iteration will continue into 7.x, including CC, Frontlines, and Rival Wings.
Thank god. Let that island sink into the ocean and never speak of it again.Island Sanctuary will get small updates in 7.0, but there are no plans for that to continue through 7.x. They have other lifestyle content in mind instead. If feedback is different, they might reconsider.


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