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  1. #101
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    414
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Not sure why everyone needs to have every relic weapon when crafted gear and tomestone weapons are available. Maybe I'm an old school (MMO)RPG player where relic weapons signified a players commitment to their class/job after completing a long, difficult quest to acquire said relic. It gave players something to strive for and a sense of accomplishment while also rewarding them with something that influenced and strengthened their job/class. I remember how incredible it felt when I finished my Bard epic weapon in EverQuest.

    At this point, they might as well mail out relic weapons to players for having reached max level with their jobs, then they can say they have a 100% completion rate for the relic weapon.
    (14)

  2. #102
    Player
    Blossoming's Avatar
    Join Date
    Mar 2012
    Posts
    118
    Character
    Lilie Blossom
    World
    Hyperion
    Main Class
    Thaumaturge Lv 81
    Quote Originally Posted by MisterNublet View Post
    Not sure why everyone needs to have every relic weapon when crafted gear and tomestone weapons are available. Maybe I'm an old school (MMO)RPG player where relic weapons signified a players commitment to their class/job after completing a long, difficult quest to acquire said relic. It gave players something to strive for and a sense of accomplishment while also rewarding them with something that influenced and strengthened their job/class. I remember how incredible it felt when I finished my Bard epic weapon in EverQuest.

    At this point, they might as well mail out relic weapons to players for having reached max level with their jobs, then they can say they have a 100% completion rate for the relic weapon.
    They could make it to where you sleep in your bed at the inn and get a relic weapon when you log in like they did at the end of 1.0 and people would applaud that
    (6)

  3. #103
    Player Noumenon's Avatar
    Join Date
    Aug 2023
    Posts
    217
    Character
    Noumenon Noumenon
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bonoki View Post
    Everything you said, from the devs stance on things, this is what is known as lying with statistics. They can pretend that things are a success by using participation as the data despite the fact that it's lacking in the fun fact or any other metric. Cooperations usually do this when they are trying to present data in a positive light usually for shareholders or other business partners.
    At this point, it's quite clear CBU3 is showing absolute contempt for its players.
    (3)

  4. #104
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    The sad part is that is only really true of TEA nowadays. UCoB and UwU have been power crept to hell and back—to the point we now have "DeathCob". Which is trying to see how many deaths you can have and still meet the DPS checks. Last attempt was a staggering 103 if I recall.

    Don't get me wrong, the fights are still hard. They're just more last boss Savage levels. Put it this way, P8S was harder on release than UwU is now.
    Gotcha. I've never participated in Ultimate, so I couldn't really speak on its difficulty.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #105
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Noumenon View Post
    At this point, it's quite clear CBU3 is showing absolute contempt for its players.

    If that's the case, what does that make you - who keep giving them money?

    It's like whenever I beat someone in a competition and they just throw whatever random insult/name calling my way like ... "wahh you're just an idiot!". I rarely bother to argue, but just ask "yep, and you just lost to an idiot, what does that make you?"
    (2)

  6. #106
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raven2014 View Post
    If that's the case, what does that make you - who keep giving them money?

    It's like whenever I beat someone in a competition and they just throw whatever random insult/name calling my way like ... "wahh you're just an idiot!". I rarely bother to argue, but just ask "yep, and you just lost to an idiot, what does that make you?"
    "What does that make you?" is kinda irrelevant really. Unsubscribing is not going to fix anything just now, let alone making the devs acknowledge the issue now, will it? They might even use that data to double down on it.
    (10)

  7. #107
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,450
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MisterNublet View Post
    Not sure why everyone needs to have every relic weapon when crafted gear and tomestone weapons are available. Maybe I'm an old school (MMO)RPG player where relic weapons signified a players commitment to their class/job after completing a long, difficult quest to acquire said relic. It gave players something to strive for and a sense of accomplishment while also rewarding them with something that influenced and strengthened their job/class. I remember how incredible it felt when I finished my Bard epic weapon in EverQuest.

    At this point, they might as well mail out relic weapons to players for having reached max level with their jobs, then they can say they have a 100% completion rate for the relic weapon.
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    (1)

  8. #108
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Doragan View Post
    Unsubscribing is not going to fix anything just now, let alone making the devs acknowledge the issue now, will it? They might even use that data to double down on it.
    It may it may not. The ironic part here is that I remember seeing either in this or the other dozen threads (since they're mostly the same anyway), the same people (aka - the one who complaining) said something to the effect of "SE doesn't care about fun, feedback any more, they just care about statistic like clear/acquire to measure success yada yada".

    So let say I give it to these people that they are actually right, they have managed to divine the root issue ... But the ironic part here it seems they're also the one refusing to take the single action that will probably contribute the most to change the outcome. They already claim SE not gonna listen to feedback, yet they kept complaining. They claim SE only care about statistic, yet by refusing to unsub they're contributing to the most important statistic used to measure success.


    Like ... when I tell people "if you don't like the game just ubsub", I don't mean it as a sarcastic or sassy way. I simply vote with your wallet, it's not just SE, your wallet is about the only thing any companies on the planet will pay attention to these days. As long as you keep your sub, you're part of SE's success, and why a company should change their "successful" way of doing thing?
    (1)

  9. #109
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by TaleraRistain View Post
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    You're right, it's supposed to be the "non-raiding answer to an endgame weapon". However, current relics are more along the lines of "congratulations, you logged in on patch day with some stocked up uncapped tomestones".
    Relics should never be designed around being able to finish every relic while a step is current. It should always be a case of players being able to finish a few relics, while unaugmented tomestone/EX trial/crafted weapons fill in the gaps for the remaining jobs.

    All they've done with Endwalker is create a secondary, uncapped version of the tomestone weapon.
    (5)

  10. #110
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    Just because relics are not earned in raids doesn't mean they should require no effort to get. Why is it so bad to want relics to take some sort of grind like they did in every other expansion rather then get them handed to you with capped tomes every new patch. They should take some form of effort to earn rather than doing what we do on a daily basis of roulettes and hunt trains. We're not asking for ff11 or everquest grinds at least give us the pre-nerf arr or heavansward era relics grinds.
    (7)
    That is when the true Vana'diel of legend will be reborn.

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