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  1. #1
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    Some months ago i said we should be able to marry or create bonds with NPCs.
    In FFXIV we have Custom Deliveries for that, way different from Lost Ark, Black Desert, Stardew Valley and Palia.
    They - ffxiv devs - may have a) technical limitations, b) laziness or c) lack of vision


    From business perspective, isn't worth it. They could hurt RP community by creating more appealing and charismatic NPCs (not hard tho).
    (1)
    Last edited by Elissar; 09-19-2023 at 10:56 AM.

  2. #2
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Elissar View Post
    Some months ago i said we should be able to marry or create bonds with NPCs.
    In FFXIV we have Custom Deliveries for that, way different from Lost Ark, Black Desert, Stardew Valley and Palia.
    They - ffxiv devs - may have a) technical limitations, b) laziness or c) lack of vision


    From business perspective, isn't worth it. They could hurt RP community by creating more appealing and charismatic NPCs (not hard tho).
    I don't think FFXIV devs are lazy. Not at all. But I do think their vision doesn't align with the player base's desired vision.
    (5)
    99.99% chance probably a Titanman alt

  3. #3
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bonoki View Post
    I don't think FFXIV devs are lazy. Not at all. But I do think their vision doesn't align with the player base's desired vision.
    interesting fact: One more post and you reach 69
    (1)
    hope is the first step on the road to disappointment

  4. #4
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bonoki View Post
    I don't think FFXIV devs are lazy. Not at all. But I do think their vision doesn't align with the player base's desired vision.
    Part of it feels like a shift in outlook. Back in ARR and HW they seemed more concerned about what players wanted. These more recent years feel more like they're trying to tell us what we want.
    (5)

  5. #5
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    433
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    Part of it feels like a shift in outlook. Back in ARR and HW they seemed more concerned about what players wanted. These more recent years feel more like they're trying to tell us what we want.
    "You think you do, but you don't." -J. Allen Brack
    (1)

  6. #6
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by RitsukoSonoda View Post
    Part of it feels like a shift in outlook. Back in ARR and HW they seemed more concerned about what players wanted. These more recent years feel more like they're trying to tell us what we want.
    Eh, not really. While there were definitely some shift, that wouldn't how I would put. I don't think ARR and HW were any more concerned about what players want. These days HW are often looked back with the rose-tined nostalgia glasses. The fact it was also polished with most of the malcontent removed helped. But I'll say it again, HW was one of the worst expansion when it was live, 3.0 - 3.3 was a hell that I don't care to ever relive. So I'll be on the fence about "giving players what they want" during this era, it was almost the exact opposite.


    How I would describe the shift of FF14 life cycle:

    - ARR: a desperate WoW clone to revive 1.0. Many design can be seen straight up lifting from WoW.
    - HW: an attempt to be more WoW then WoW itself, and this blew up in their face.

    The above two I don't think resemblance any kind of "vision", more like a developer team who desperately try to right a sinking ship in survival mode.

    Stormblood I think is when Yoshi and his staff finally settle down one the long term vision they have for the game, when FF14 is given its own unique identity instead of trying to be another WoW's clone. And for good or bad, we have been staying on that track very consistently throughout every sub-sequence release.
    (0)

  7. #7
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Raven2014 View Post
    Eh, not really. While there were definitely some shift, that wouldn't how I would put. I don't think ARR and HW were any more concerned about what players want. These days HW are often looked back with the rose-tined nostalgia glasses. The fact it was also polished with most of the malcontent removed helped. But I'll say it again, HW was one of the worst expansion when it was live, 3.0 - 3.3 was a hell that I don't care to ever relive. So I'll be on the fence about "giving players what they want" during this era, it was almost the exact opposite.


    How I would describe the shift of FF14 life cycle:

    - ARR: a desperate WoW clone to revive 1.0. Many design can be seen straight up lifting from WoW.
    - HW: an attempt to be more WoW then WoW itself, and this blew up in their face.

    The above two I don't think resemblance any kind of "vision", more like a developer team who desperately try to right a sinking ship in survival mode.

    Stormblood I think is when Yoshi and his staff finally settle down one the long term vision they have for the game, when FF14 is given its own unique identity instead of trying to be another WoW's clone. And for good or bad, we have been staying on that track very consistently throughout every sub-sequence release.
    HW actually looks more like the first attempt at appeasing players when you look at it as the result of player feedback during ARR as the groundwork for HW's content was made during ARR with Stormblood's changes being a result of feedback during the HW cycle. It takes time to turn a truck into a minivan.
    (2)