Quote Originally Posted by Noumenon View Post
I am not talking about its legacy. I was explaining why the content is enjoyable on its own.

If SE followed the same design principles, expanded some features, cut the bloat, and made a midcore version of it it'll be massively successful.
I agree. I think another issue that is often not talked about is that the exp gain for EO is extremely bad for leveling. Deep Dungeon is historically the expected go to quick leveling location and EO just wasn't it for EW. Though that might fall in line with rewards depending on who you asked.