I prefer the illusion of choice over no choice at all. In Aurum Vale, you could fight more mobs to get exp, branch off to get a chest, (which is their fault for not putting the minion in that chest). Also it's just more fun to think you are cheesing the system by dodging patrols than be forced into them. It also makes dungeons feel bigger than they really are like Amdapor Keep's courtyard.



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