Page 13 of 41 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 401
  1. #121
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,706
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    And your point being?
    (1)

  2. #122
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    That the focus of the wishes simply forgot the base class, Lancer. At last from what i image by the wish, to make more jumps is, a gummi bear fighter on extesy, who stand on a trampoline.
    Someone, who dont stand still and is allways jumping around. Even, when that would normaly be not very good for a fight again other humans. Standing on the ground looks simply be, the better baseline of the class. With a few jumps (maybe, a additional jump skill could be a drill attack, similary to Kiba from Naruto or some other fighting games, where you jump forward in a rotation).

    Like i allready stated, do i not expect a rework, as big as the summoner. Where the whole core mechanic was reworked (and even there, had they mostly removed the aoe skills and changed the summoned skills). But more some like the monk (where only the gauge was changed and some skills obtained new functions) or paladin (where the connections between some skills was changed).
    Something that i could image would be, to make the 3 jump skills into 1 combo.
    (Hi-)Jump-> Spineshatter dive ->dragonfire dive-> mirage dive (jump could transorm into this again than) later as a finisher (ok, THAT would look like a gummi bear, with so many jumps in a row^^).

    One problem with the jumps is, that it so disconnected to the rest. Making it a combo of there own, would give them at last some connection And, even the lvl would fit, to finish the combo with lvl 50.
    Mirage dive after dragonfire could make sense from the animation. By Dragonfire ended the jump with some fire around you. The animation could fit, that you than gathering this fire, to shot the mirage dive at the enemy.
    Downside would be, that the drg could lose his gap closer with this idea. Or, the combo would make the jumps simply stronger. But keep it free to use at any time, with lesser dmg. Like, with the normal combo. That could let you have 1 spineshatter free to use as gap closer.

    Aside of that, did i noticed something others, that could truly be a target for the rework.
    Life of the dragon

    That status is something missing, after you shot your stardiver and Nastrond. Nearly 20 seconds, without doing anything with that.
    The new skill whe saw, would fit very good into that time, as a 15-20 second cd skill. Do, that you can cast it 2 times in that phase. Nastrond 3 times and stardive 1 times (or, Stardive need a cd reducing to around 20 sec, so, that you can use it 2 times in the phase).
    (0)

  3. #123
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I cannot stress enough how much I would hate if jumps became a combo, I would literally just stop playing Dragoon then and there.

    At the end of the day, the job is called Dragoon, the time spent as lancer is so small these days it isn't really worth trying to keep it that relevant within Dragoon's kit.

    I don't know what they're doing to DRG's kit, all I know is Nidhogg chomp look cool. Doesn't really change my general concern, but we'll find out on the 16th.
    (3)

  4. #124
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Y'all panicking for nothing. Just wait when they show it, there no way it can be that bad. There a chance the job will become the new smn.
    (0)

  5. #125
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,043
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zairava View Post
    I cannot stress enough how much I would hate if jumps became a combo, I would literally just stop playing Dragoon then and there.
    If they give DRG a Jump combo, that proves that they didn't learn anything from the 6.0 NIN Raiju fiasco.
    (2)

  6. #126
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zarkovitch View Post
    There a chance the job will become the new smn.
    That's the worst possible outcome
    (4)

  7. #127
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Zarkovitch View Post
    There a chance the job will become the new smn.
    You mean completely removing the old playstyle from the game, pissing off its fans, but being so braindead easy to play everyone plays it and then the devs can pat themselves on the back for ruining a job?
    (10)

  8. #128
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    I'd be surprised if they made jump a combo. Prior to the leaks I'd have banked on them replacing the chaos thrust combo with the dragon magic moves though. Chaos thrust combo is thematically weird, moving the dragon suite from ogcd's to gcd's and then refocusing the ogcd stuff on jumps with a new gauge mechanic was my bet on how the revamp would pan out.
    (0)

  9. #129
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    117
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Lancer/dragoon was my starting when I first started playing and while I dont play it often I do like how the job flows currently. So Im kinda mixed on how to feel, like Im scared they'll do what they did to MCH, but Yoshi and the Devs have stated that they think they pushed the "ease of the game" to far, so hopefully they dont nerf it to much.
    (3)

  10. #130
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    New datamined abilities just got posted around in full clarity and I think the DRG one looks kind of mediocre, it's just the DRG sitting there calmly waving the spear around and making a big red spell come out like a caster, I really hope the others are more jumpy or have more spear poking
    (1)

Page 13 of 41 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast