Quote Originally Posted by Dragon View Post
Though I may disagree with Rokien about not implementing quest chaining (I see nothing wrong per-se, so long as it's meaningful quest chaining and not what MMOs practice today), games that have employed quest chaining are filled with quests full of mindless and boring paragraphs without any decent story whatsoever.
Yep, and people say the same about XIV's dialogue, even though in XIV the dialogue is actually meaningful in the long run given the type of era it is.

Most MMOs you can't even determine an era through NPCs that doesn't flatout say "THIS IS THE MIDDLE AGES!", they're that 2 dimensional.

That is my only true gripe with Quest Chaining for progression, lifeless even if the quest is "fun", it means you're more than likely doing it for the exp and no one can truly deny that :\