Quote Originally Posted by Ruisu View Post
The story in SWTOR was shit because it was done by Bioware, not because of quest chaining.

Quest chaining can actually be done to where you can have an ongoing story, similar to how missions in XI worked.
There has never been an MMO with a good Quest based leveling system. Its pretty obvious why. People do not want to read while they level.

Quest XP should only serve to supplement leveling. Quests should Focus on storyline and unlocking features. The second you start making leveling dependant on quests, you start flooding the game with:

"Blah blah blah blah blah Dodos. Please go thin out their numbers." Kill Dodos 0/10

Then you get a friggin hundred of those, you stop reading them, you stop reading everything else, and you grind away on crappy please kill 10 quests instead of Killing things with a group of friends.