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  1. #1
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    Quote Originally Posted by Elexia View Post
    I actually agree, Quest Chaining is a horrendous system. People bitched about quests had long dialogues that "said nothing", but now that you can level at least early levels through talking to NPCs, I promise people will bitch about NPCs saying much of nothing and giving you exp and gil in exchange.

    It'll be like Guildleves, how many people actually read the story tied to them? Not many, now take that and make NPCs say it..we're pretty much guaranteed to get a FF game that has no storyline just because people hate leveling lol. Hopefully they show some care for the main storyline. I read someone say quest chaining to level feels more FF compared to fighting trash mobs...

    Well..in every final fantasy since the famicom days you:

    -Got some story
    -Fought monsters outside the first location you begin or inside of a dungeon type place
    -Got more story in a new area
    -Fought more monsters in said area
    -Repeat
    -Hit the overworld..oh look, more monsters to kill.
    -New area, new monsters to kill with new story
    -Repeat.

    Once you hit end-game you were either in the proper place or overpowered depending on how many mobs you did or didn't fight along your way. Quest Chaining does nothing but veil monster slaying behind text people don't care for, exactly what Guildleves are now..they didn't have to move it to side-quests as well.

    People are silly if they think they'll make elaborate storylines as a way of leveling people, you'll be sorely disappointed if you expect to get lore and character progress in the same quest. The current main storyline works for this because they further broke it down into the Umbral Era storyline which didn't progress your character but gave you a ton of backstory and "future" story and the main storyline was mostly used to boost your physical level, while grinding was done to boost your skill level, so it's a remnant of an old system no one liked.
    That's what I really love about guild leve system, it is those stupid little quests that you grind on. It's like a perfect system.
    (1)

  2. #2
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    Reinheart's Avatar
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    Reinheart Valentine
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    Sargatanas
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    LOL well they didn't say anything about quest chaining was thinking more like traditional Final Fantasy series where you level up just by playing through the story line personally don't see nothing wrong with that. For those that still want to grind on mobs pretty sure that will still be available but for those who want to explore the lore and get into the world more from beginning of the game this is the option for them.
    (13)

  3. #3
    Player
    faris's Avatar
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    Lunaris Mist
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    Spriggan
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    Thaumaturge Lv 100
    Quote Originally Posted by Reinheart View Post
    LOL well they didn't say anything about quest chaining was thinking more like traditional Final Fantasy series where you level up just by playing through the story line personally don't see nothing wrong with that. For those that still want to grind on mobs pretty sure that will still be available but for those who want to explore the lore and get into the world more from beginning of the game this is the option for them.
    Amen, sublibrotha!
    (2)

  4. #4
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    Quote Originally Posted by Reinheart View Post
    LOL well they didn't say anything about quest chaining was thinking more like traditional Final Fantasy series where you level up just by playing through the story line personally don't see nothing wrong with that. For those that still want to grind on mobs pretty sure that will still be available but for those who want to explore the lore and get into the world more from beginning of the game this is the option for them.
    here is the thing, I like storyline, I play games just for the storyline even if they are terrible. They should be different systems.
    (1)

  5. #5
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    Starlord's Avatar
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    Luna Sushima
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    Siren
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    Samurai Lv 91
    There's a difference between Quality threads and Quantity threads... Just spamming the Front boards with pointless/random/meaningless threads just to have your name up their in shining light, doesn't make all your threads the almighty threads of the FFXIV boards. Everyone else's threads are from different people, and the reason you got the reputation you have now is because you make countless amounts of threads then whine about them.

    Rokien Simulation thread [IMG] please

    Edit: Also, if you look at the JP Forums they barely create new threads, they just use the same threads for their posting, and add new Threads when its needed, NA forums has a bad habit of making threads
    (5)
    Last edited by Starlord; 07-04-2012 at 02:51 AM.

  6. #6
    Quote Originally Posted by Starlord View Post
    There's a difference between Quality threads and Quantity threads...
    However the people on these forums get caught up on on who posts what threads and will completely ignore anything said just to vehemently disagree with them or talk shit about them, no matter if they have a logical well thought out post or not.
    (1)

  7. #7
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    I've no problem with quest chaining, but there should be more to EXP than simple quest-chaining. Every MMO that's employed this has been boring to say the least, simply because there's nothing to it.

    Quote Originally Posted by Rokien View Post
    I think we should get back on topic at hand guys.

    Also, just don't post in my threads if you don't like me, simple as that. There is a blist option on these forums you know.
    Yup, not to mention it's the devs that should decide whether "it's a waste of resources or not", at least if you're a Yoshi-P fanboi.

    Quote Originally Posted by Elexia View Post
    However the people on these forums get caught up on on who posts what threads and will completely ignore anything said just to vehemently disagree with them or talk shit about them, no matter if they have a logical well thought out post or not.
    Sadly so.
    (0)

  8. #8
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    Quote Originally Posted by Dragon View Post
    I've no problem with quest chaining, but there should be more to EXP than simple quest-chaining. Every MMO that's employed this has been boring to say the least, simply because there's nothing to it.



    Yup, not to mention it's the devs that should decide whether "it's a waste of resources or not", at least if you're a Yoshi-P fanboi.



    Sadly so.
    Ya, and I'm basing my biased experiences off of other mmo. Which it seems like Yoshi is trying to copy..... Just has me worried.

    Again this game already has quest chaining, it's callled leves and it's a GREAT system.
    (1)

  9. #9
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    neorei's Avatar
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    Neorei Dawnbreaker
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    Excalibur
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    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    Ya, and I'm basing my biased experiences off of other mmo. Which it seems like Yoshi is trying to copy..... Just has me worried.

    Again this game already has quest chaining, it's callled leves and it's a GREAT system.
    leves are going to be there, XP PTs are going to be there,but knowing SE quest chaining will add CS's and everything leaving people more immersed to the storyline. this is just another add to the XP, remember we have 7 jobs to level. well the new player will. lol
    (3)


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  10. #10
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    Quote Originally Posted by Rokien View Post
    Ya, and I'm basing my biased experiences off of other mmo. Which it seems like Yoshi is trying to copy..... Just has me worried.
    Yeah, I'm with you on that.

    Again this game already has quest chaining, it's callled leves and it's a GREAT system.
    Yes and no. I like the guildleve system, and it's by far better than most repeatable quest systems, but still not 'great' either since that's all it is - repeatable/dailies/whatever. I do think we could combine it with an Ur-Dragon style fight for the ultimate quest though.
    (0)

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