Quote Originally Posted by Zairava View Post
If they were to bake in enmity management, would you accept bringing back both DPS and Tank stance, given that you are provided a means to reduce enmity generation as a role action? If not, how would you go about bringing back mit-dmg interaction?
Enmity management wasn't even the main issue between tank and DPS stance, it was the choice between a more defensive stance and a more offensive stance and, with the way the game is currently, offence will always trump defence.

One way you could force the tank stance is to make everything hit harder, but tank stance would still be bottom of the list in terms of reducing damage.

This is why any action where you have to choose between a defensive benefit or an offensive benefit will always come out on the offensive side, unless the defensive side is required to survive, but then it isn't really a choice as you are forced into it. This could then affect what tanks want to be stood infront of the boss, which ones don't, which ones can make the most use of their invulns etc. It is a deep hole if you really want to go down it.