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  1. #1
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by VentVanitas View Post
    In this scenario you'd want to generally choose Dragon Kick after PB at the level 50ish range. I don't think this is even the most pressing issue on the job anyway, some random quirks specific to the level 50 range is frankly insubstantial.



    What...? PB isn't intended to be pressed on cooldown, nor do you even drop Twin Snakes for any significant amount of time, unless you're playing at like... zero skillspeed.
    So you're telling me that a new player, ignorant of the concept of BIS, is going to know this? The fact I, a non-monk main, have regularly noticed it with random gear is more than enough proof that it's enough of a problem to need addressing.

    And yes, every ability in its natural rotation is used on cooldown. Even abilities with charges, as PB's charge is less a "This is for double bursting," and more a "This is to prevent drift." That's part of why it's called a 'natural' rotation and not an optimized one.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,834
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Taranok View Post
    And yes, every ability in its natural rotation is used on cooldown. Even abilities with charges, as PB's charge is less a "This is for double bursting," and more a "This is to prevent drift." That's part of why it's called a 'natural' rotation and not an optimized one.
    No, this is precisely wrong. Multi-charge skills are there for double-bursting. That is their intent. And if you used them as intended you'd find that PB flows just fine even at low SkS. At higher speed, you can exploit them even further but have to alternate Lunar-Solar-Phantom with Solar-Lunar-Phantom, but that's it; you do not drop DF when using Perfect Balance.
    (2)

  3. #3
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Taranok View Post
    So you're telling me that a new player, ignorant of the concept of BIS, is going to know this? The fact I, a non-monk main, have regularly noticed it with random gear is more than enough proof that it's enough of a problem to need addressing.
    I don't think a new player is going to care, actually, considering that this is the first time I've ever seen someone complaining about something as insignificant as briefly dropping Twin Snakes.

    Quote Originally Posted by Taranok View Post
    And yes, every ability in its natural rotation is used on cooldown. Even abilities with charges, as PB's charge is less a "This is for double bursting," and more a "This is to prevent drift." That's part of why it's called a 'natural' rotation and not an optimized one.
    it... quite literally is for double bursting. they didn't just make it 40s cooldown with 2 charges for shits and giggles, its following the same design as every other job in this game.
    (1)

  4. #4
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Taranok View Post
    So you're telling me that a new player, ignorant of the concept of BIS, is going to know this? The fact I, a non-monk main, have regularly noticed it with random gear is more than enough proof that it's enough of a problem to need addressing.
    I'm not going to get into nitty gritty details on Monk here, but I'm going to comment on this specifically.

    Why would, and should new players care? Not everything needs to be simplified down so far that optimizations get neutralized because someone who has hundreds of hours to even get to the endgame can not worry about it, they aren't even thinking about it. Old content is so inherently easy these days despite being harder comparatively to newer content it's not even remotely worth ruining the enjoyment out of players dedicated to the job at the endgame.
    (3)